Why Big Game Publishers Make Sucky Apps (Hint: It’s You)
wired.com
wired.com
If you look back at the history of console games (and early PCs, for that matter), the 1980s were littered with examples of games that were ported from the upright arcade consoles to the home market; the home version was often inferior and didn't always take advantage of the different controller available for that device. (This is especially true for the PC ports.) People bought a game for their Atari at home because they'd played it in an upright at the arcade a few years earlier.
Then, Nintendo came in with Super Mario Bros and said, hey, there's a whole different paradigm we can work with here. They came out with Legend of Zelda and said, hey, we can actually save games! (Remember how exciting that was? And how novel?) PC games started actually making use of more of the keyboard (not to mention the processing power).
So... I think we'll be okay on this one.
Edit: this is similar to the point that rollypolly makes below/above.
Do you know of any savable console "adventure" games (or any others) that predate Zelda?
In any case, I think what we're really disagreeing about is what qualifies as novel. In your opinion, new to console games is enough to call a feature novel even when that same feature is familiar in PC games.
In my opinion, implementing a standard feature from PC adventure games in console adventure games doesn't qualify as novel. That's especially true when, as you note, saving is a feature required to get nontrivial adventure games off the ground.
PS: I actually think that some old game ports will sell like hot cakes, just not the ones the publishers think. They make most money on the realtime games on the PC, so they port them to touch devices. What they need to do is to port turn based games.
Because it turns out that a touch screen is actually a pretty shitty interface for a whole lot of apps.
Developers need to think, not just copy/paste tech tested on PCs and consoles. Or they'll fail spectacularly.
BTW, the classic X-Men arcade game is free in the Amazon Appstore today. Unfortunately, if you're going to try to play on an Android phone, it's going to drive you crazy.
This situation should scream "Long Tail Opportunity." It means there's a mainstream that's stuck in a local maxima, and that everyone realizes the widespread suckage, but can't see the way up. However, there's a non-mainstream scene somewhere that's developing the next thing. Analogy: music industry and Nirvana.
There were a ton of bad games made years ago, and there are a ton of bad games made now.
But we only remember the good games, and therefor imagine that all games made in the past were good.