Yeah, thats what I figured. Im not sure if I want the tradeoff of calling .GetValue in multiple places just to save calling validate in maybe 2 or 3 places.
Not to mention I cant easily marshal/unmarshal into it and next week valid username is a username that doesnt already exist in the database.
Maybe this approach appeals to people and Im hesitant to say “that’s not how Go is supposed to be written” but for me this feels like “clever over clear”.
The tradeoff is not that you save calling validate, it’s that you avoid forgetting to call validate in the first place, because when you forget to validate, you get a type error.
IMO it’s a little more clear this way:
type Ticket struct {
requestor Username
assignee Username
}
It lets you write code that is little more obvious.The original example was more “wrap a simple type in an object so it’s always validated when set” which looks beautiful when you don’t have the needed getters in the example nor show all the Get call sites opposed to the 1 or 2 New call sites. All in the name of “we don’t want to set the username without validation” but without private constructors Username{“invalid”} can be invoked, the validation circumvented and I’m not convinced the overhead we paid was worth it.
I value the hours wasted on diagnosing a bug far more than the extra keystrokes and couple of seconds required to avoid it in the first place.
In my opinion, this pattern breaks when the validation must return an error and everything becomes very verbose.