Reminds me of a project idea where you list out all the big companies that have GitHub projects like Comcast, Walmart, Verizon, Target and even https://github.com/mcdcorp
Reminds me of a project idea where you list out all the big companies that have GitHub projects like Comcast, Walmart, Verizon, Target and even https://github.com/mcdcorp
Yeah I looked it up. Quest costs Meta $5.7bn for $1bn in revenue.
https://www.fool.com/investing/2023/02/15/metas-next-profit-...
There was a time where I'd see Coca cola advertising on Facebook. That time is gone.
Last post from coca cola is August 2022 https://m.facebook.com/profile.php/?id=100064359142431
The number of top tier brands engaging is going down
The fact that you don't see Coca Cola ads means that Meta is able to find advertisers willing to pay more than them to reach you that you are more likely to convert immediately on.
People will always complain how something doesn’t work, how they pulled out their ad money and etc. But then you see ad spend growth on every big platform.
The rule for selling ads is: Know your users.
The rule for buying ads is: Know their users.
Summer child.
No one who has add space to sell wants an efficient, accurate market. Those inefficiencies create competition, create volume create profit for those with ad space to sell.
The ad market had more effective targeting and better ROI 10 years ago than it does today.
Go and try to run a CPA campaign at any cost... you can't. It's all display add's CPM garbage, carpet bomb for pennies.
when Facebook actually did do this, Cambridge Analytica happened which is how they were forced to let 'higher order' (i.e. shady) players have the tweak-able ad-targetting marketplace they know and love
The rapid innovation is a survival tactic. They know the ads boat is sinking, and unlike other tech companies, they don't have much diversity in their revenue. Hence the Metaverse, AI, etc. which although neat, are not exactly making the same level of money for the organization (at least not yet). In Q4 2023, ads had a revenue of ~$38B, while the Quest revenue was a loss of $4B. AI hasn't been directly monetized directly, so it's harder to say how that's doing.
Given how critical good data is to a model, I'm not optimistic this will work for them.
Their dead-set focus on data collection and advertising is sabotaging their ability to make (potentially billions in) revenue from traditional models. I know Zuckerberg and many other CEOs want their "core business" to be just one thing with all the other businesses being offshoots of that one thing but the reality is that they've become too big for that. Zuck needs to give up on the idea of, "our business is data collection and targeted ads for consumers" and realize the truth: Their business is technology.
alas, microsoft owns that space
Microsoft's operating overhead with Xbox is also vastly greater than Steam. Supposedly they make ~$28 every time they sell an Xbox One. That's based on just the manufacturing/parts cost of the hardware and doesn't include the costs associated with developing the hardware itself where they don't just take off-the-shelf chips and throw in an existing OS (like the Steam Deck) but instead custom-engineer a processor/architecture and make their own custom operating system.
what I was trying to say is that microsoft owns the developer space, Valve has been a tough contender but also, microsoft has never gone straight against valve probably because the business wigs consider videogames less important than microsoft's other businesses.
so I should have said that while Valve may own the marketplace (the "app store") microsoft still owns what it takes to make a game in the first place. which is why facebook doesn't really stand a chance against MS. this also explainss how it came to pass that nobody cared about zuckerberg's metaverse... the metaverse didn't get access to the really cool graphic engines
I think the whole point of XBOX, GAME PASS and all that is to convince people who don’t play games (stock market analysts) that Microsoft is relevant. It’s vice signalling.
On the other hand, those LBEs have an antagonistic relationship with headset adoption. If everybody had a headset than there would be nothing special about MR experiences. For LBEs to be viable you want headsets to be capable and inexpensive but not widely adopted. (I almost wish it could be Winter 2024 forever) I'd imagine a headset vendor would like to charge me more for using a headset for an LBE than they would want to charge a ordinary user but on the other hand people who are blown away by an LBE (very possible) might go home and buy their own headset.
As for their vision, Meta seems to be doing really well running an app store for single-player games. I haven't seen a real multiplayer hit yet but I guess Demo Battles comes close. Meta knows what they'd like to do if they could create something like OASIS from Ready Player One but a close analysis of how Horizon Worlds falls short of that reveals how difficult that is. I guess anybody who can afford a seat of Dassault 3DExperience can also afford an AVP, maybe many Blender users can afford an MQ3. It's not clear to me at all what, past games and entertainment, is going to be a mass market in XR.
I bet Microsoft would hate this
Meta too sells the lie that its products are paid for by ads. Its products are paid for by surveilling users, building behavioral profiles from the data that is collected, and then giving other companies access to that behavioral data in order to manipulate users to specific ends. In this quest to build better behavioral profiles, the products are made to be as addictive as possible, eating away people's time which could have been utilized in objectively better ways.
I've never convinced someone of flaws in ethics by framing the perpetrator as a big bad boogeyman to the nth degree. It's unproductive self-satisfaction.
[1] They sell visibility to people queried against proprietary behavioral data.
https://www.afterbabel.com/p/the-teen-mental-illness-epidemi...
GE and Boeing also had amazing YoY growth and great quarterly reports, until the underlying dumpster fire they were nurturing for years exploded in their faces and now they don't have growth nor profits anymore.
Are you saying people like Facebook's new features like the suggested posts and what they've done to Instagram? Was their VR product line secretly a success?
These things eventually catch up.
There's also a number of fairly bad bets they've made, such as the $1 bln kustomer acquisition they spun out at a 75% loss after a year https://techcrunch.com/2023/05/16/kustomer-meta-spin-out/
They have enough capital and trust to stumble around for a while but they sure look like they're yahooing
Sure, the company may not exist 10 years from now. But there's no downfall indicator yet for this trillion dollar giant. All companies that size have headwinds and tailwinds. The self-assurance you see on this platform for Meta's sure shot upcoming decline is just absurd.
This brand looks extremely vulnerable
Afaik https://en.wikipedia.org/wiki/Apache_ZooKeeper started at Yahoo
https://vespa.ai/ was Yahoo's search engine for news and other content product, now spinned off (https://techcrunch.com/2023/10/04/yahoo-spins-out-vespa-its-...)