Vision Pro Review: Apple's First Headset Lacks Polish and Purpose
nytimes.com
nytimes.com
Id imagine this kind of thing is way too geeky for Apple to make though.
So, what I do when I have something I need to mess with at home, is plug in my personal phone into the work dock. It has a completely independent 5G connection so I can do whatever I want, without needing to circumvent company protections, and without even using the company network at all.
In DeX I mostly use outlook, webbrowser and Termux (which is amazing) for SSH using OpenPGP (using OKCAgent and OpenKeyChain to talk to the Yubikey). The office apps are also nice and very dex-enabled (they have a UI much more like a desktop than like a tablet in DeX mode) but I rarely use them. Same with Chrome etc, it has a full tab bar etc. Unfortunately firefox is not quite there yet, it's pretty sucky in DeX.
I use element for all my chats (using matrix bridges to whatsapp etc) and that works OK in DeX. It also lacks a good "desktop-style" interface unfortunately.
But overall it's pretty ok, it's definitely workable. There's a few annoying quirks but they're all pretty easy to work around. One of the issues is that the screen on the phone is often activated for no reason (leading me to worry about burn-in), but force-killing the apps in phone mode and then opening in DeX mostly fixes that. I wish Samsung would go all the way and really streamline this, but right now they're in a phase where DeX is basically neglected. Every few years they have a big marketing boost and they polish it up again but now they're in neglect mode :) Nevertheless it works ok though.
PS: One major usecase I've seen people use is also to use remote desktop in fullscreen which solves a lot of its quirks obviously but it's not quite as standalone as I'd like.
TL;DR: Great feature for when you need it and have a suitable dock nearby (or hotel TV and bluetooth keyboard/mouse), not something I'd use as a daily driver at this point.
Similarly with Apple TV - great specs and cheap device but too much restricted. Wish they make tvOS more open, apple TV having at least one usb-c port and allow to add some magnetic modules to add smart speaker, router, local backup (with removable ssd), wireless charging for smart devices.
What does it add to the conversation?
There's vast room for improvement and slimming down, and I'm not just referring to the silicon and battery!
Maybe an alternative using passthrough lightfield displays will come along eventually, but that's not going to happen for a while. Shrinking this technology is all it will take for similar devices to make workstation monitors and gaming consoles completely obsolete.
I'm sure if the lenses get simpler and the chips get smaller they'll be able to simplify construction, but they were probably under immense pressure to keep it as thin as possible.
The whole is greater than the sum its parts for sure, but it definitely could've been reduced to fewer PCBs.
I'm sure Steve Jobs would've thrown V1 into a fish tank and yelled at a few managers until the thing was 200 grams lighter.
Do people want that? I love playing games in my Quest 2 for an hour or two, or the PSVR2 at my friend's house, but I dread the thought of spending 8+ hours a day in it while I work. No, not just because of the weight, but because I like the feeling of fresh air on my face and sunlight reaching my eyes.
For that reason, despite being able to play non-VR games in cinematic mode on those headsets, I never do that. Sure, it's closer to my face, and it is larger, but if I'm putting a VR headset on, there better be a compelling reason to block out air and light to my eyes. And a bigger screen isn't a compelling enough reason for me.
Technically I can also use my Quest to have dozens of virtual displays, but why? There's almost never a situation where I need more than two things visible at once. I can look back and forth between two things pretty quickly and easily (my code and the library's documentation; the PhotoShop/Illustrator mockup vs. how it actually currently looks in browser; etc.) but I can't easily look at 3 or more things at once, so I feel it'd be more of a distraction that a productivity booster. I mean I could buy a 3rd monitor if I really wanted to but I haven't found a reason to do so. I don't need to see Spotify or Slack 24/7, I can just alt-tab to them as needed.
I love video games, I often enjoying coding, but I really think having a screen right up in my face for most of my waking hours is a bit much, even if they were more like regular glasses instead of goggles. When I'm outside or walk someplace I almost never look at my phone unless I need directions or am responding to plans, because I like a break from staring at screens. Even when I'm working, I try to stand up and look away from the screen when I have no reason to be looking at it, whether it's code compiling, waiting for something to upload to a server, or any other time when there's no point to be looking at my screen.
I feel like I'm taking crazy pills when I point out that OSes have had built-in support for virtual desktops for years now, and that using them to extend your monitor infinitely and switch between them with a single keypress is far more ergonomic than having to crane your neck to see a screen that's not directly in front of you at the perfect position.
But yeah you phrased it well, craning my neck to see a screen does sound much worse than a keyboard shortcut. I have my 2 monitors positioned so that I can mostly just move my eyes, but I can't fit more than 2 monitors in that space (either IRL or in a VR/AR without them being too tiny to read.)
If I didn't have virtual desktops, I'd have to just close out of more stuff, which isn't a huge deal but any amount of friction can disuade you from working on something you're not obligated to do. I definitely wouldn't have my work tools, two separate IDEs, a game engine, 3 different browser windows, Slack, Discord and Spotify all open at once in various virtual spaces, where I have to crane my neck to see them. Maybe the Vision Pro also supports virtual desktops, but I still struggle to see in what scenario it speeds up my workflow.
I’m not saying that other people can’t prefer multiple monitors (I’m definitely in the minority when it comes to programmers), I just don’t understand why they can’t understand my point-of-view.
VR has some nice gaming and fitness applications and I think like handheld gaming as a niche, VR gaming will never take over completely but will always be its own little corner of gaming.
https://www.innovation.va.gov/hil/views/immersive/immersive....
The nreal glasses show that a more compact sunglasses form factor is possible, though it's not doing anything cutting-edge, lens or compute-wise.
Everyone is so caught up in it not being an outdoor device which IMO is missing the point for the stage the tech is at right now.
Nailing down simple indoor use, for an entirely new computing plaform/interface, seems like a legitimate first step before people are walking around outside with it. All the 3rd party devs need to nail it down too.
Like stage 1 self driving cars, you use it on a closed track before you put it on the street.
I believe that video of the cybertruck + vision thing turned out to be a skit by a youtuber though.
Not one other reviewer has mentioned nausea, and I’ve been using AVP since Friday and not experienced it once. I was very concerned I’d have to return it and might never be able to use such a device.
I don’t know what’s going on with this piece but them reviewer has gone out of his way to exaggerate or even manufacture negatives and fill the piece with them.
If you work with Gen Z people, you start to notice it:
• They don’t want to be on cam
• When they are on cam, they either show their forehead or they have a $500+ studio setup with background LEDs, props and other new ways to show status.
• They go out of their way to be hyper-courteous with regards to eating into the mic, flash bangs (bright white screens), and looking like shit on a video call.
As the world goes more WFH, upcoming generations are going to find their own way to validate physical existence in the workplace. After using AVP for a weekend, I feel confident Apple gets it.
I really wonder if Apple's PR department really knows the major tech reporters at various publications inside out, knows their general attitude towards Apple, and then decides whether or not to provide them with a review unit. Brian X. Chen is a long time reporter and Apple could have predicted in advance that his review would be mostly negative. Perhaps that's why they didn't provide a review unit for him. Certainly Apple is shrewd enough to pull this off.
But I do appreciate the criticism, that creates the market.
Hopefully, talented people start building things other than AI and SaaS.
Only if apple open up API and at least make it in parity with iOS/iPadOS (we can probably dream about MacOS). Hopefully they will show something this summer in WWDC.
Open web is the best place for us to invest our time.
The device is not perfect, but this ‘review’ borders on absolute bullshit.
Harping on about ‘vision bros’ and ‘scaring children’ and the ‘games aren’t fun’.
They clearly have an agenda.
If Apple is so vengeful as to only provide review units to people who will give them glowing reviews, then that immediately invalidates every review from anyone who received an advance unit from Apple, because all of those reviews must have been made under the duress of knowing that anything other than a glowing review will put them on Apple's shit list.
In other words, by your own logic, the only reviews that can be trusted to have any degree of truth are those from people who didn't receive review units, such as the OP.
> They clearly have an agenda.
If it's so clear, perhaps you could enlighten us?
There’s nothing ‘vengeful’ about not trusting a news outlet that has lost its objectivity.
As for the rest of your comment - the logic simply doesn’t follow unless you believe axiomatically that the NYT is trustworthy and everyone else is not.
It’s well documented that the NYT is agenda driven and pushes its own positions over objective reporting:
When the New York Times lost its way https://econ.st/4bG2Kf8
it's not bad for them to have the same fundamentals! it's important to recognize our roots and know the difference between something truly and fundamentally different vs something that is just extremely refined and iterated.
This was all true with the first iPhone though. That's the point. I'm sure that the Vision pro will be refined, but what will be necessary to make this a mass market device seems more fundamental than just a lot of refinements.
When the iPhone came out, I remember thinking it was too expensive and not for me, but I definitely wanted one and was jealous of the few people I knew who had one. I just don't have that feeling with the Vision Pro - to the point where I feel if I was given one for free I still couldn't see myself using it much.
That's sort of rare for Apple devices - even if I think some things are ridiculously overpriced I would always be happy with a free one and make good use of it.
For me, if I happen to get an opportunity to strap a vr device to my face be interested to play around, but not motivated enough to go out of my way for it.
As a developer, I already spend a fortune on devices and simply can’t see any of our products benefiting from vr…this was true with oculus, and is still true with vision pro.
That was over 13 years ago, and while SOCs have become faster (though OS's, apps, and websites have become more bloated), the devices have become larger (which makes it easier to type and fit a larger battery), and the cameras have definitely improved, but I can't think of anything I regularly do on my current phone that the iPhone 4's hardware wasn't capable of supporting.
The iPhone 4 already replaced many people's dedicated flashlights, watches, cameras, and GPS navigators back then. Sure, software has changed. Online dating is far more prevalent, but the iPhone 4 definitely could run dating apps, even if it was less common. Likewise, paying people through digital apps is much more common now, but it's not like Venmo or PayPal didn't use to run on the iPhone 4.
The way we use our phones since the iPhone 4 released has changed, but not because of hardware changes. I mean modders have gotten Android 14 running on the Galaxy S3, which released nearly 12 years ago.
Likewise, I’d be surprised if apples headset outpaces oculus in any significant way over the next 20 years.
Will it ever be a primary computing device? Not for me..maybe some future generation. Why? Cause I don’t want to spend my workday in a cave. When I pause to think through something, I look away from my monitor etc…
I think it's going to become very normalized for consuming movies, TV, and console gaming (2D). Super popular on planes, trains, even car trips for kids.
Doesn't mean the iPad is bad, but it's inherently much better at being a content consumption device.
I think this is how we should view the vision pro. It's not "the new laptop", it's something entirely new that has its own pro and cons that are not necessarilya complete match with existing products.
Apple doesn't give you full access to your device, but they are also adding a lot of strings attached on Macs, with their notarisation, immutable OS partitions etc.
Sure, you can still turn it off on Mac but it's basically an all-or-nothing, so you have to turn of all protections just to change one little thing. And you lose functionality, like the ability to run iOS apps: https://forums.macrumors.com/threads/if-you-disable-sip-all-...
Unfortunately the vendor deciding what you can and cannot do on your computing device is basically the "new model" which they managed to sneak onto us because there was very little opposition to it when iOS was introduced. It also enabled the app store rent seeking of course which was the main point.
Vendors deciding what we run never took off for general purpose computing.
Apple getting away with worse business practices than Microsoft in the 90s is ironic.