RubyMotion doesn’t currently have a debugger, but it does have something Objective-C developers don’t have, a REPL working with the simulator. ... You can click on a visual element in the simulator and start modifying the objects in real time in a terminal window and see the modifications in the simulator. It reminds me of the first time I used firebug to edit the html/css of a web page and saw the changes in real time.
This might be the real strength of RubyMotion. Maybe someone should take Squeak/Pharo Smalltalk and create a utility that can be used as a REPL working with the iOS simulator. Smalltalk is basically Objective-C minus the C parts, types, and the glue to attach the C parts, so it would be the perfect REPL for the simulator. All you're left with is keywords and variables. Developers can insert this into projects for prototyping and debugging, but take it out when they deliver apps.