1. Have either database-like transactions or (at a minimum) write barriers for file operations. The current filesystem semantics are terrible for databases and other applications which need to not corrupt their data after a crash. fsync() is too heavy, because you can't issue subsequent writes while waiting for fsync. Write barriers have better ergonomics (so, less complex, less buggy database implementations). And they're finer grained - so databases can also run much faster. Seriously, I could rant for hours about this. It drives me nuts.
2. Use event queue like semantics for subscriptions. There's dozens of OS APIs in which the OS exposes some data to applications where the data changes over time. Eg, filesystem watching, USB device insertion/removal, Bluetooth, watching a network device, or a socket, or APIs for htop to see the set of active processes. Each of these APIs has an entirely bespoke - and oftentimes idiosyncratic - API to get changes to that data over time. Sometimes you need to poll and parse a file in procfs. Sometimes there's syscall based APIs. And some of the subscription APIs are just broken sometimes, and they'll fail to notify you about changes sometimes.
I want to try replacing all of that with a simple, unified API which lets you say "tell me the state of <kernel resource X> and tell me when it changes". The kernel then replies with the object's current state and I get messages notifying my application about changes. We should be able to use the same API for every type of kernel object.
It would also be interesting to try making all userspace programs be wasm bundles and run them in ring0. But I suspect that will run slower on modern hardware compared to using native binaries and context switching. ... Maybe. It might depend on the application.
I think this stuff could be done in linux. Event queue style subscriptions would work especially well with io_uring. But I'm kind of excited by the idea of just noodling myself and seeing where I end up. Making stuff is fun.