Apparently bullets are about an order of magnitude more energetic than baseballs (800J vs 80J) so I guess I could try to build my intuition based on being shot ~2 billion times a second instead. A kiloton of TNT is 4GJ, so it’s also like a 500 kiloton bomb going off every second.
Dropping 5e5kg of rock into the worlds biggest dumpster truck at 10m/s yields 25MJ of chaos so it’s also like a parking lot of 80,000 of those being filled with a continuous stream of rubble. That’s probably the best analogy given that we’re talking about machinery — your spaceship needs to have the build resilience of tens of thousands of dumpster trucks but condensed into the cross sectional area of a dinner table.
Funnily, my first reaction to this comparison is that it makes it seem more plausible to me that this is possible. After all, a Star Destroyer can take gigaton level hits!
But the problem with that is Star Destroyers are fictional.
I've been spending too much time on spacebattles.com.
Galaxy filaments are big.
Extreme geek caution: I've been running a Star Wars pen and paper RPG since . . oh dear. . 2015, in an ancient simulationist[1] game system, and the only way I've been able to make anything consistent is dialing everything down to WW2 levels. 7.62x5X, .50 BMG, 46 cm/45 Type 94 capital ship weapons. All except for exceptional plot items, like lightsabers and doomsday weapons, which behave . . well, they're magic. Sensors are likewise pretty primitive, enhanced with canon exotics like Kronau radiation, so engagement ranges are (relatively) piddling, hostiles zip by each other all the time. Electronics and technology in general must be barely understood by literally anyone, with the powerful assemblies - hyperdrive cores, droid motivators, repulsorlift "sand" - being exotics, possibly xenotechnology from the deep past mined by xenoarchaeologists[2], but hooked together by varying degrees of "competent 1950s electrician".
In short, it's a fantasy setting with guns that players get excited about. And a community of worldbuilders that is, let's not dice words here, insane. That second point is huge if you're not 24 or otherwise gifted with a combination of hubris and spare time.
[1] All the kids today with their streamlined narrative-focused games! Seriously, though, I get it. The physics simulationist in me that brings me to HERO System says more about me as a person than my players.
[2] Archaeology a much more valuable degree in the Star Wars universe.
SFB is 1900-1945 naval warfare, but themed with every plot point from TOS and TAS and probably some novels too, so has the Kzinti, Tholian webs, Klingon stasis field generators, and two distinct weapons where the TV series uses just photon torpedoes.
In the 90s, the show Special Relativity’s Funniest Home Videos would often have guys getting hit in the crotch 20B times with a baseball. Honestly, it never gets old.
How large is one of those, even? I much prefer to work with perfectly spherical Olympic swimming pools.
My nephew is Californian and I gave him one for his sixth birthday. Mine felt a bit lighter so we did an experiment over Zoom together to measure the density. He’s certainly a bit young for that — “it’s the same size but yours is heavier” — but there’s no harm in influencing them from an early age.
Of relevance to your comment: I made a point of doing it in grams and millimetres.
I'm not even sure about warp drives. Bending spacetime one way means it has to squish back the other way. The energy released might not affect the ship - possibly - but I'd be surprised if it didn't affect the spacetime it had just passed through.
Some kind of new physics might make all of this possible, but - by definition - we have no idea what that might be.
If the practical limits of rocket technology don't allow life to much beyond their own solar system then given the vastness of space that would be a good reason why we don't see any evidence of intergalactic civilisations or large feats of engineering. All other explanations for why the universe seems to lifeless seem to rely on elaborate hypotheticals like us being an early civilisation, us being extremely lucky/improbable in other ways, or that alien life is anti-social. But it always seemed to me that the best explanation is probably just that such things are not possible.
I mean there's a chance there's some new physics out there, but you'd think if there was star wars level tech out there (warp drives, etc) then something out there would have built one already and would rather quickly spread outwards...
- Without needing to make it to the closest star, we have big problems here. If we solve those problems before we leave our solar system, we may be changed beyond recognition. We may not be biological any longer, for example, or at least not forcibly so, and traveling as solid matter may seem silly to our future descendants.
- We don't understand well enough the nature of reality. For all we know, our machines and organisms made of atoms and molecules may be, by far, more inefficient and wasteful than an equivalent process at some other layer or scale. Like somebody who discovers themselves living inside a match box in a forgotten attic, we may decide to move to the more spacious main floor of the castle.
- A variation of the above: maybe space-time itself is something we use inefficiently. It could be that a way to stop being troubled by the slow speed of light is by lowering our own "life" speed, increasing our volume to span entire solar systems, and decrease our density so much that your ancestors would confuse us with sparse interstellar matter. Or, at the opposite end, it could be that we find a way to move our entire future civilization to a cubic centimeter of space and a few microseconds that feel like eons.
Now let's take a much more reasonable speed like 10% the speed of light. Assuming the 100 protons per cubic meter figure above, each square metre of ship now only needs to dissipate 2.27 mW of energy. 10% the speed of light is enough time to reach Alpha Centauri within a single lifetime (42 years). And fast enough to visit every part of the galaxy in less than a million years. We could even imagine generational ships travelling at 1% the speed of light (now the energy dissipation demands are 2.25 μW per square metre of ship surface). That's still under 10 million years to colonise the entire galaxy.
If intelligent life is abundant in the galaxy then I don't think the speed of spaceships at least offers a fundamentally insurmountable technical challenge for that life to spread everywhere.
Or if we shape the field into a buzzard ramjet then you actually take advantage of the interstellar material for fuel.
(1) https://sciencing.com/magnetic-properties-hydrogen-7648446.h...
Until he starts solving cosmological problems . . I sort of felt like the truth of the matter should have been more ambiguous than was presented. More Shining, less Friday the 13th.
I remember the premise being far superior to the film, but maybe the novel is worth a look.
...until you stop, releasing all of that mass as a gargantuan amount of energy at your landing site.
So not only do you need “exotic” matter with negative mass to bend spacetime into a warp bubble, the bubble itself creates so much radiation that spacetime is flattened back out again.
[0] https://en.wikipedia.org/wiki/The_Songs_of_Distant_Earth
Though I can't say much without giving away spoilers.
A great read if you are a sci-fi fan!
I have read two of the three body books, but I wasn't aware of a sequel to project hail mary, would be very excited if that's the case!
It was just recommended to me by someone, but I'm usually into sci-fi, stuff like Greg Egan.
I really enjoyed it, but maybe I would have been disappointed if I was expecting more of a mind melter!
yes, the writing was annoying in parts (especially the Earth flashbacks). What I liked about it was 1) if you don't know anything about it (I didn't even read the back cover) the surprises evolve nicely; and most importantly, 2) it was a story of humans cooperating with another species rather than either subjugating or resisting subjugation
I hadn't read any Andy Weir before, but someone recommended it to me so just started reading.
My favorite is probably Permutation City, followed by Diaspora. His stuff can get heavy though.
I’d never seen “a hundred atoms per cubic meter”, but it’s always been my intuition that, without some quite interesting shielding, you couldn’t make it anywhere near the speed of light. And on the other hand, I’ve seen claims that “space is really big” as you mentioned; but that claim has always seemed dubious.
Outside galaxies you have better chances of surviving high speeds. The intergalactic medium is only 1-10 particles per cubic meter in the web of gas we call the warm–hot intergalactic medium, and possibly less outside of that.
I guess Hitchhikers guide to the galaxy building space highways destroying everything in the way could be more than a gag after all.
It's not that bad. With currently known science, your fuel would most likely be hydrogen so you can run a fusion reactor.
The rocket equation tells you that most of your starship by mass would be fuel, if you want to go fast.
Of all the stuff on your ship that's not fuel, you'd probably need quite a bit of water for survival needs.
So you would make your spaceship relatively long and thin (to maximize internal volume for a given frontal area), and you would store your fuel (and water) in front of you to serve as exactly that shield.
Even if no, it would mean your shield will be gradually consumed. Not sure this is the best idea.
That's basically free shielding: you have to carry the fuel around anyway, so you might as well put it to good use. If you run a nuclear fusion reactor, you won't really lose much of the mass of your fuel, unless you want to. Eg you could use the helium you produce as the reaction mass for your ion drive. (I haven't done the numbers to see how the required mass per second for your ion drive compares to the helium mass per second a nuclear fusion reactor would spit out.)
Because it's a free shield, you don't really get to complain about your shield being gradually consumed.
Of course, you can have some extra shielding further inside. You would keep your water forward of your people, but behind your fuel. So your water would not bear the brunt.
Hydrogen doesn't really get all that radioactive: you can use chemical means to remove any helium or so you might accidentally produce; and hydrogen's isotopes are both pretty short lived and relatively easy to separate. (At least much easier than eg enriching uranium.)
Your water and food is also only a very small fraction of the overall mass of your rocket: as always, the vast majority is made up of fuel.
And you are entirely wrong about the isotopes of hydrogen. Tritium is highly radioactive, with a half life of ~12 years. And it is not just hard, but virtually impossible to isolate tritium out of water. So if any tritium forms (which is an extremely common by-product of any fusion reactions which might happen, and the most common decay product of heavier hydrogen isotopes), it will render your water quite poisonous for human consumption, virtually irrevocably.
On the contrary, it's quite easy to do if there is any significant fraction of tritium present. The proportional mass difference of ³H vs. ¹H is x3, which alters the chemistry enough to make separation easy. You can use fractional distillation or electrolysis even for ²H — even mere hobbyists involved in the DIY fusion reactor scene sometimes extract deuterium from water this way, tritium would be easier.
Depending on your fusion reactor, you might actually highly value any tritium produced, instead of seeing it as a nuisance.
> Your fuel still gets consumed, so you still can't rely on your fuel as the main form of shielding. Towards the end of your journey, your rocket is approximately 0% fuel. And at the point of highest speed, before you start decelerating, it is roughly 50% fuel.
With a nuclear engine you make a difference between fuel and propellant. When you fuse your hydrogen into helium, you still have the helium afterwards.
I haven't run the numbers to see how your fuel consumption would compare to your propellant consumption for a reasonable fusion powered rocket. Though I suspect that you also need oodles of propellant, given how the rocket equation works.
For the first part of your journey you could rely on passive shielding via your propellant. For the latter part, you could use more costly active shielding like a big magnetic field or ablative shields in front of your main rocket etc.
Basically, you would still want to use your propellant as free shielding as much as possible.
It's sort of funny, but dozens or hundreds of orders of magnitude below, the same sort of dynamics are at work in air-breathing ramjets. The impact velocity of the medium is starting to tell, and the exhaust velocity isn't particularly more energetic than what's threatening to ionize the air around your leading edges.
[1] Well, aside from the fact you're exceeding the average velocity of your exhaust mass
I'm not sure what you mean by electromagnetism being near-frozen? Doesn't electromagnetism also travel at the speed of light?
A cubic lightyear is about 8.468e+50 liters, and butter weighs 911 g/L, giving the mass of a cubic lightyear of butter to be 7.714348e+50, whose Schwarzchild radius is about 121,103,293 lightyears, about 100x smaller than the radius of the known universe.
... maybe it is? Hear my pet theory out.
Extrapolating backwards from the expansion of our universe, the Big Bang model posits a hyperdense state that exceeds black hole levels originating from a singularity, yet it's thought that somehow it did not collapse back, handwaving it as "physics as we know it did not apply".
But maybe physics as we know it does apply. Notably physics as we know it does not imply a specific direction for the arrow of time.
So our universe might very well be a black hole, but we have time backwards compared to the usual way we think of black holes: what we think of as the origin of time and space is what we think of as the irremediable end of time and space in a black hole.
radius of universe = 4.4 * 10^23 km (47b ly)
mass required to have schwarzschild radius of 4.4 * 10^23 km = 2.96 * 10^53 kg
Surely we are still discovering the implications of these numbers being so close.
I like your time-reversed black hole framing, thanks for that.
https://www.wolframalpha.com/input?i2d=true&i=+schwarzschild +radius+of+mass+of+the+universe
https://www.wolframalpha.com/input?i=radius+of+universe
https://www.wolframalpha.com/input?i2d=true&i=+schwarzschild +radius+of+2.96*Power%5B10%2C53%5D+kg
Before ANGRY KEYBOARD SOUNDS commence, I'm not saying we don't know what mass is, I'm saying fundamentals. I.e., why is mass. What causes it to come into being? Bulk entanglement, i.e., a function of probability or "mass as destiny"? Tiny signals? Lots of rubber sheeting? Etc.
Ok.
> a black hole, but we have time backwards compared to the usual way we think of black holes
Observations of our universe are straightforwardly understood -- and predicted -- by laying matter fields on an expanding Robertson-Walker metric. The same observations are not at all easy to understand by laying matter fields on a time-reversed Oppenheimer-Snyder-like black hole metric.
The first thing you run into is that at the largest scales (i.e., where the solid angles subtended by galaxy clusters are small for observers like us) visible matter is arranged roughly isotropically and roughly homogeneously: we detect typical spiral galaxies (and more importantly various atomic line transitions associated with them, like the <https://en.wikipedia.org/wiki/Lyman-alpha_forest>) at all sorts of redshifts.
Your homework would be to generate lightlike geodesics that can reproduce these observations at any time in a black-hole-like metric. If you can do that at for a single spacelike slice of your black hole, you then would want to work on evolving that slice using e.g. the <https://en.wikipedia.org/wiki/Initial_value_formulation_(gen...>.
Just scratching the surface of how you would go about doing that would be an interesting research project for a layperson. Among other things, you would end up learning a lot more about what's in your second paragraph, and likely develop an idea about how much work is involved in writing down even a simple "pet theory" of physical cosomology that accords with observational data. Or at least you'd have a better idea of what observational data there is that needs to be accounted for. You'd also confront all sorts of open questions about the interiors of black holes where there is significant matter; that would be timely given the recent preprint by Roy Kerr at <https://arxiv.org/abs/2312.00841>.
The mass of ordinary matter in the universe is 2×10^53 kilograms, which would have a Schwarzchild radius of 31.39 billion light years. The explanation from popular science communicators on this topic have never satisfied me.
Your maths is correct for one cubic light year of butter. Proxima Centauri is 4.247 light years away, and that gives such a cube of water[0] a mass of 6.468×10^52 kilograms[1], which would have a Schwarzchild radius of 10.15 billion light years.
[0] At STP, which isn't realistic at all
[1] Close enough; I think it was Brian Cox who once joked that in cosmology it is standard practice to approximate π as 1.
Now, since the universe doesn't appear to be a blackhole, we assume there's an equal amount of stuff outside of it pulling it back into flatness.
The hoop conjecture doesn't apply in a small region of a very homogenous universe
Thus I would've expected the radius of the black hole to be necessarily smaller than the dimensions of the butter cube.
However, I now realize my mistake - in examples like squashing mount Everest or earth or a neutron star into a black hole, we're starting with masses that are stable/in equilibrium. This would not be the case for a cubic light year of butter!
Further, it looks like the radius is directly proportional to the mass. Given that mass grows cubic with respect to dimension, it's expected the radius of the black hole would eventually outgrow the cube of butter if made sufficiently large...
The vacuum in solar space is around 10^7 atoms per cubic metre; the vacuum of interstellar space is around 10^6 atoms per cubic metre; and the vacuum of intergalactic space is around 1 atom per cubic metre.
It's particles that make things radioactive, mostly neutrons as they aren't repelled by the nucleus and thus have a much easier time getting in. And while it would be hard to construct a shield out of it helium is effectively immune to becoming radioactive under neutron bombardment. And while lead isn't immune the reaction sequence produces nothing that won't be contained by the lead and it self-regenerates, enough bombardment returns it to where it started.
Wikipedia says that intergalactic space contains less than one hydrogen atom per cubic meter; and that most of the baryonic matter in intergalactic space consists of hydrogen and helium atoms. If I've understood it correctly...
I wonder if you could capture that energy and use it to generate thrust.
Most of the energy is coming from your thrust so it'd be a lossy process however if you're able to capture all of the energy then there won't be anything left to damage the ship.
(I'm asking genuinely here. My analogy might be wrong because it's too classical!)
There are a few engineering difficulties with the idea but it makes for some good SF stories...
[1] The momentum vector just completely flattens almost any other physical characteristic. I'm not sure there's even enough time for nuclear fusion to take place.
But then there's e=mc^2, so if the stuff you're running into is the fuel source for your fusion engine (could be a fission engine, but unlikely you'll run into heavy atoms like Uranium or Plutonium) then you have an unlimited source of energy...
So maybe sort of? Running into things slows you down, but then you capture that mass and release the energy out of it to go faster... because of the nature of e=mc^2 you'll usually get more energy out of something if you convert its mass than what you lose by running into that mass.
The issue is that the energy for that explosion comes from the slowing down of your ship, so it doesn’t work.
For the same reason that the power of an atomic bomb does not depend on how fast you smash the sections together - it depends on how much mass is converted to energy in the resulting reaction.
The thing is, you need to be going implausibly fast to have a proton have a fastball level of energy. Even at .99999999 C, a hydrogen atom still has less than a microjoule of energy. You need a lot of 9's to get up to 340 joules.
1/sqrt(1-(0.99999999)^2) * (1 atomic mass unit * (speed of light)^2
1.05529895 × 10-6 joules1. https://www.sciencedirect.com/science/article/pii/S009457652...
If you are charging full speed ahead into its center, you are going against just about everything, including energetic particles no doubt coming the from the crowded center of the galaxy.
If the thrust is high enough, a tenth of a G to 1.5 maybe, the ship has to "stand up" on the thrusting engine in the same manner as a building must stand up over it's footprint, supporting itself against the force of (artifical) gravity.
If it's higher thrust (as the human meatsacks are suspended in a fluid they've also swallowed ??) then the ship has to look even more like a heavy load brutilist building.