It's worth mentioning that Rust-Python interoperability is already great, in both directions, thanks to pyo3
We had re-implemented a few mathematical and curve finding functions and even with the newest python they were uncomfortably slow.
PyO3 made it so easy to implement a runtime switchable rust library exposed to python, it was almost unnerving. By writing those handful of functions in rust we got something like a 30x speedup.
Note this was a small project with limited funding for r&d so the level of effort for performance speedup was really nice.
I recently did use it for a project, and it was quite a lot of time and pain guessing what would work and what wouldn't.