Light Table Listens to feedback and dramatically lowers prices
kickstarter.com
kickstarter.com
Copies of the thing: the album, the DVD, a print from the show. These items should be priced what they would cost in a retail environment. ...
Kickstarter isn’t charity: we champion exchanges that are a mix of commerce and patronage, and the numbers bear this out. ...
So what works? Offering something of value. Actual value considers more than just sticker price. If it’s a limited edition or a one-of-a-kind experience, there’s a lot of flexibility based on your audience. But if it’s a manufactured good, then it’s a good idea to stay reasonably close to its real-world cost.[1]
So their platform is flexible. It works as a way to take pre-orders for a speculative new product (with no guarantee product development will succeed), or as a way to seek patronage for your art. As far as I can tell they're not too opinionated about which of those you go with, as long as you're creating something.
I think the key when you're running a project is to be clear about how you're using the platform. People think very differently about buying products and patronizing art, so you need to structure your offers and your story differently.
As I said in the last thread, I think the Light Table project got off on the wrong foot because it wasn't clearly positioned as either a product or an artistic endeavor -- it was more like, support my cool project, and then I'll own a nice product I can sell to you later. Offering a license at every contribution level went a long way to clarifying the message. I threw in $50. :)
I know this sounds nitpicky, but it's actually important to think about if you're running a Kickstarter campaign with inherently valuable rewards. You need to bear in mind that at least some of your backers will (correctly) think of themselves as purchasing a product, just one that they realize may never be delivered. That establishes a particular kind of relationship, and you won't hit the right notes if you don't know it exists.
But the point isn't really the word. The point is that if you're offering a valuable reward on Kickstarter, some backers will think of it as a plain old financial transaction, where they put some money down and they get to have one of whatever you're trying to produce if you succeed. And that's totally fine as far as Kickstarter is concerned. So if it's not how you want people to think of your Kickstarter project, you have to be careful how you position it.
At some point its inevitable that a big Kickstarter project will fail spectacularly. Those who gave money will be understandably angry. People will demand action from Kickstarter when in reality they have nothing to do with it. Will this change pledging habits and reward structures? Undoubtedly.
Kickstarter themselves seem to be still testing the waters when deciding what projects are appropriate for their site. The approval process is done manually in house. Will this scale? I think eventually we'll see a number of smaller crowdsourcing sites pop up that are particular to certain product niches or investment types. GameKickStarter, MusicKickStarter, TravellingCircusKickStarter, MyStartupKickStarter.
If this comes to fruition I think it will be great and allow consumers a better understanding and flexibility about how they want their money to be used. I look forward to seeing how new startups innovate in the crowdfunding space.
Frankly, I think that Kickstarter should head towards this model and fund companies and give equity rather than being an oversized tip jar for projects. I could imagine a Kickstarted financed feature film that paid the investors. They could call it The Producers...
Imagine my suprise when I learned it was simply donations, with the promise of some kind of gift in return should things go well.
And considering that the majority of successful kickstarters are for physical products, and pricing is naturally always higher than market price, it wouldn't make sense anyway. You're paying above market price; you can consider the early access/support as having a greater value, but then you're still buying that status. For me it's clearly a donation slash purchase that involves lots of risk - crowd-sourced patronage. The words patronage or sponsorship should be given the spotlight, not investment.
In case anyone wonders, he says he wants to open source the "core" of Light Table. I don't consider that enough, the whole thing should be beer free and speech free after it gets funded.
I should mention I am not hypocritical here - I think any game funded by Kickstarter should be open source too, so I have only donated to open source game initiatives. I just feel the model should produce content as unencumbered as possible because it is being paid for in advance.
Looking at how long its taking to finish the funding goal, I think the best thing that can happen for Light table and its users would be a commercial IDE spun out of this project to push boundaries and make programming more enjoyable. To keep it open source, it would be great if there are two channels - a commercial one and a community one (just like jetbrains intellij IDE).
I may chip in yet, regardless of language support.
More specifically, I'd love to see something with good code completion and documentation built in for Ruby, as it drives me up the wall some times.
But he's still going to make it to $200,000, and it's still going to be great - thank goodness not everything needs to be perfect to be great.
I'd see it as a donation over an investment as well. To each their own.