That might need emphasis on "in multiple services."
Within the same service, a granular set of messages (events) can still be useful for auditing or creating good read-model "projections" of what happened.
In my experience, the downside to the queue is losing all the historical statistics/state that you get for free with a database table. You have to instrument all that stuff manually, since most simple queues are designed to be transient once messages are confirmed.
I usually end up with a hybrid: store a copy of the state in the DB (along with all the job data), and essentially use the queue to hand off an ID or something pointing to the DB. You can then run queries against the best-effort state recorded in the DB, but the queue handles all the at-most and schedule/retry logic I don't want to handcraft.
The point is that a message queue is just a concept. It can exist in many forms for many different use cases. You evaluate the type of queue and implement something that provides for its requirements. HTTP does that inherently for certain message queue types, and for others it requires more code.
Another example is the perennial meme of "PostgreSQL queue". A database isn't a message queue, it's a database! Yet people throw some crap into the DB and call it a queue. Because the application doesn't care how you implement the logical concept. HTTP, RDBMS, MQTT broker, whatever.