Google Chrome goes native for Windows on Arm
theverge.com
theverge.com
Of course there is still software missing native support (WhatsApp, Steam/most games, Slack, Adobe PDF reader) but the emulated support of both 32 bit and 64 bit x86 is there now so, so long as it doesn't have a kernel component (e.g. game anti-cheats), it'll actually at least run instead of "well, what version of x86 was that app?".
Combine that with the upcoming Snapdragon X Elite hardware and, supposedly, opening up to more than just Qualcomm and that it's an ARM Windows device won't necessarily have to be a bad thing anymore. The one last nut to crack is (ironically, for Windows) games. Until things like Fortnite are published with the ARM anti-cheat that'll be a big last snag which takes a while to clean itself up.
I don't know what's the state of UEFI on ARM these days, but in a decade we could easily find ourselves in the same dire situation as phones, with a jungle of OEM-specific images, walled garden software and a boot chain cryptographically locked down.
OpenBSD/arm64 runs on the Microsoft Dev Kit 2023 and Lenovo ThinkPad x13s machines, out of the box. OpenBSD supported booting/installing on these even before Linux, although Linux support has improved.
There is no Widevine support for OpenBSD anyway, so it's never been possible to watch Netflix. Fortunately, there are solutions for that...
Incidentally, Fedora Asahi Linux for Apple Silicon (ARM) got Widevine (hence, Netflix) working without any form of SecureBoot, they wrote about it recently on their blog.
On a different note, I actually learned a bit ago, that setting up secure boot with your own keys is not too hard if you are running a UKI, with only needing to sign systemd-boot and the kernel.
The first one is easy, the second one seems to be more complicated, especially if you have Option ROMs signed by the keys you would like to remove.
Can’t resist the urge to think Microsoft has their own silicon in the works.
Slack and Discord just choose to not publish ARM64 versions of their Electron apps.
They did the same to Windows Phone back in the day. Not having apps like YouTube left the platform at a clear disadvantage because they can’t be credibly replaced by third party clients (YouTube doesn’t tolerate them and will try to break them).
Quite a part of Microsoft wanted to avoid doing that outright, so it took quite a while to happen.
If anything, this looks like Google thinking that that might be changing.
Does anyone know if there are new windows arm products that might make it more popular?
Personally most software I run today would run fine on arm or it's web based so if the reviews look good I'm probably buying one.
> If anything, this looks like Google thinking that that might be changing.
I don't think you can necessarily interpret one of those to be the cause of the other; if anything, Chrome being supported might be a _necessary_ for the platform to get popular in the first place.
This is incorrect. Brave also has native Arm support, including Widevine.
Firefox on ARM64 Windows exists for years and I assume most who use Parallels on a Mac know and use it.
A absolutely core piece of technology (I personally use edge/ff because I like to support the smaller options) but chrome is core on Windows.
This is a non-story. For something as critically used as a web browser, being non-native would be the surprise, especially on the expected many lower-powered devices running the architecture.
The story is this has finally changed and that is more than a nothingburger headline.
Really? Where we can downnload ARM build for Linux?
AFAIK, until now, only MacOS had arm64 build.
(Chromium is a different matter).