Yep, and Steam is 30% of revenue.
Why aren't we screaming about how unfair that is?
Why aren't we screaming about how unfair that is?
There are numerous games stores that game developers can use to sell their game through.
Steam do not have a monopoly on the devices it runs on.
Apple do.
Or does it mean 30% is about right for the value?
A publisher can ignore all game stores on windows or macos and still sell their game directly to user if they wanted to but they cannot do that on ios.