Unity was not going to allow its users to use the old terms. Apple developers have the choice to stick with the current system.
The point of this entire exercise is to allow developers and consumers to leave the Apple app store if they like. A free choice. If people must stick with it because the alternative will lead to total financial ruin, then there is still no choice.
> Did... did Apple just introduce the equivalent of Unity's runtime install fee... but for all iOS app developers in the EU?!
That answer to that question is without a doubt, "No" unlike what Tim is trying to say.
Epic had their day in court to prove their claims, and lost, so everything they say sounds like sour grapes.