I see very little value in developing via WSL unless you work in an organization that requires software that only runs natively on Windows (which is becoming a rarity). Personally I only have a Windows install for some games - everything else I do is on Linux, both for work and home.
Everything about Windows for software development is worse in my experience. From basics like text rendering to more complex things like managing toolchains and project dependencies. I've done a bit of work porting software from MacOS and Linux to Windows in order to support Windows users (because there are still many) but holy shit, it's a nightmare.
I don't know yet if WSL is a death rattle for software development on Windows, but it feels like one.