Apple's new extortion regime to keep big app makers
world.hey.com
world.hey.com
Let’s start with the extortion regime that’ll befell any large developer who might be tempted to try hosting their app in one of these new alternative app stores that the EU forced Apple to allow.
And let’s take Meta as a good example. Their Instagram app alone is used by over 300 million people in Europe. Let’s just say for easy math there’s 250 million of those in the EU. In order to distribute Instagram on, say, a new Microsoft iOS App Store, Meta would have to pay Apple $11,277,174 PER MONTH(!!!) as a “Core Technology Fee”. That’s $135 MILLION DOLLARS per year. Just for the privilege of putting Instagram into a competing store. No fee if they stay in Apple’s App Store exclusively.
Somebody has to pay for the 'core technology' Apple develops. I think Facebook can handle a fee of 1/1000 of their yearly revenue.
If it's about licensing why doesn't the EU go after Microsoft or Oracle? Especially the second one has a tendency to get very creative with licensing requirements.
But of course you can rely on altruistic developers willing to forego half of the mobile market to get uncensored apps.
[1] https://www.theverge.com/2019/10/7/20903613/apple-hiding-tai...
[2] https://www.buzzfeednews.com/article/alexkantrowitz/apple-ch...
[3] https://www.wsj.com/articles/apple-pulls-hong-kong-cop-track...
I'm not entirely against opening up the app store but it remains to be seen if that would change things for the better. Apple may censor a flag, but they also repel a lot of attempts by companies to get my personal data. I'm much more concerned about the latter and would gladly pay a bit more to have less tracking.
I don't know why you think that EU isn't going after Microsoft. Apple is not being singled out here, a bunch of companies including MS are also in the scope for the DMA. The distinction is just that the other companies seem to intend to actually comply with the regulations, unlike Apple whose public posture is one of whining, and actions are those of malicious compliance.
The thing that Apple (and most other platform vendors) have failed at isn’t the charging a fair price. It’s the delivering fair value. Given the amount they take the APIs, docs, tooling, support, etc should be much higher quality. They’re selling a product (access to people and APIs) and they’re doing an excellent job of giving developers a larger and larger pie to eat from, but they need to make the utensils better.
I built an entire company on top of a similar platform in the past. The take rate isn't the issue, it's the developer experience and associated operational costs, but since there isn't' a great narrative to rally the general public around to force Apple to provide better docs, this is the approach Epic and co have taken.
PS. An operating system may be by definition a way to run apps, but it is not by definition something you can do anything you want with. For example, I can't take the Linux kernel make it closed source.
Further, I never said anything about what the "deal" was. I simply said that there are plenty of ways for Apple to make plenty of money without charging a per installation fee on every app that gets installed/updated on every iOS device.
The API and OS are part of the product just like the hardware. If you could buy a no OS iPhone with actual options and documentation for other alternative OSs to operate correctly and take advantage of the hardware maybe it would be worth having a discussion on the value of API development and maintenance. But with the way Apple sells the iPhone the OS is as much of the product as the rest of it.
OS and hardware developers need software. Their devices are useless without it. It’s why the infamous Ballmer “developers, developers, developers” clip exists.
This is why OS developers and hardware manufacturers invest so heavily in developer tooling. They need to make it easy for developers to make software on the platform, because it is useless without that software. They need developers, and it is in their financial interest to create good tooling for them for this reason, hold conferences to encourage them to make software for their platforms, and so forth. They wouldn’t do any of this if it weren’t critical to their business model.
How do you know this to be true? Because there are many real world examples that show what happens when you don't have developer support for your OS or device. I can make the greatest OS in the world, but if it doesn't have good software support, it will fail. This is a big part of why, for example, Linux on the desktop has always struggled. It's why BeOS failed. It's why Microsoft is struggling to compete with Sony in gaming right now. It's why the Windows Phone failed. And on and on.
Apple is trying to flip the script here. They have a dominant platform, and now want to leverage it to extract greater value for themselves. That’s what businesses do - fair enough. Microsoft did the same thing in the 90s. But I believe that it’s a short sighted strategy which destroys long-term business value. If Apple sufficiently alienates developers they run a real risk of finding themselves in a difficult position where their devices lack critical software in a few years’ time, especially when they are launching an entirely new device (Vision Pro) that desperately needs good native software to succeed.
I really hope they turn it around, because their devices are incredible. Their hardware team has been absolutely killing it for the past few years.
Remember too it wasn't until 2006 that Java was released as FOSS software, (though it looks like they may have stopped charging for SE around 2000 https://www.tech-insider.org/java/research/1999/1207-b.html) but before that, Sun also sold licenses and SDKs.
Should I be outraged one of the largest tech companies in the world needs to pay 1.5% of revenue to distribute their app? Are they even outraged about this? Lots of expenses exceed 1.5%. I wonder how much Facebook really cares.
Google is unable to properly launch a phone worldwide, which is really stupid, giving their claimed "top talent", resources they have and market presence in the entire world. They support Pixel 8 in Ireland (5 million population), Norway (5.4 million), Denmark (5.9) but they don't in Poland (38 million, part of European Union for 20 years) where they bought one of the largest offices for over $600 million USD to support 2,500 employees (it's not a "developing country"), and Poles consider Pixel's price a fair price, not an expensive one. Not to mention lack of Pixel presence in at least some Asian countries with at least several hundred millions of potential customers. They even did not enter all radio frequencies in their version of Android, so that 5G or some Wi-Fi bands don't work in some countries. When you roam from supported country to an unsupported one, you may loose part or all connectivity. They did the same in Chromecast. Multiple layoffs confirm it's all about money at Google, so why they don't reach for an easy money from smartphone market? It's a rhetoric question.
Other phones compete with the same hopeless vision, Samsung being notoriously unstable, unfinished, downsized (in certain markets), overheating and just plainly idiotic.
No company offers easy and complete tools to exit from iCloud, just toy projects and non-viable software, make people stay with Apple even if they don't want anymore, because it's just easier for them.
Therefore for now no company with their Android hardware with dreadful UI and nonexisting/unfinished services is going to be able to compete with the biggest electronic religion, that is Apple.
Many years ago idiots from Microsoft killed their smartphone division, which had probably the best realtime OS any phone had at that time, the best basis for app development. They had made some good decisions, such as introducing very easy to use and performant .NET and a nice UI framework, then they have over-engineered it. Had they had the crew with brains inside, had they listened to customers, they would now be the dominant player in the market. But even the simplest feature requests were ignored by them and/or downplayed by their then-zealots.
I've read somewhere that Musk may be considering creating his smartphone. Looking forward to it, maybe it'll shake the market, bring some freshness and at least motivate some changes in the industry.