Artist trained rats to take selfies to make a point about social media
cbc.ca
cbc.ca
I don't see any display device in that setup, so it seems the rats are just pressing buttons for sugar, independent of any camera activity.
[1] https://www.oed.com/dictionary/selfie_n
[2] https://www.merriam-webster.com/dictionary/selfie
Edit: Looks like I just didn't see the screen but it's there.
The rats do see the pictures.
That said, it's really more of an art project than anything to do with science as the article makes it clear the rats were trained to push buttons to get sugar, the selfies were just artistic flourish to make a (fairly overt) point.
according to the article, this was just to get them hooked at first, but they kept doing it later:
> After the rats were trained to push the level for sugar, Lignier changed the experiment's parameters. Sometimes taking a picture would yield a piece of sugar, and sometimes would not.
> Nevertheless, the rats kept on jamming the button, taking dozens of selfies. After awhile, he says they largely stopped bothering to eat the sugar, even when it came out.
A ton of "science" taught to kids through seemingly legitimate channels is in fact just the off the cuff intuitions of some thoroughly average adult, and adults on average tend to be staggeringly uninformed on most topics.
EDIT: And even more so for history.
This is the problem with this kind of thing so often, people observe something and an explanation that sounds completely logical gets spread around.
Not sure about dogs, but cats definitely could see a plain 60Hz CRT display... atleast some of them anyway.
On Instagram we received hundreds of pics submitted by viewers of their cats watching Kitten TV, it became a meme.
For example, this spectral comparison implies there is a rather large difference in the color experience of watching CRT vs LCD. Very pronounced and spikey red component vs smooth gaussians. Canines are notorious for issues with red colors.
https://www.researchgate.net/profile/Alireza-Shahsafi/public...
Except that we could all immediately tell if a Commodore Amiga demo was running at 25fps or 50fps and groups that'd have the frame rate drop from 50 to 25fps on some frames were "lame".
So I knew it was obviously false that humans couldn't discern when something was running at more than 24 fps.
Same when little Windows 95 utilities allowed to bump the framerate from 60 to 72 or 75 Hz. I remember those: they'd enhance the experience. Yet everybody was still telling me: "Why do you even bother, 60 Hz is enough, humans cannot discern more than 24 images per second".
Same for cats and dogs and the TV of course. Which I knew was wrong because on my Commodore Amiga I'd take a big circle, filled with a solid color, and make it bounce across the screen and watch my cats' reactions.
People can be really extremely dumb, even in the face of evidence.
Even then, a two bladed shutter was used to flash the image on the screen twice for each frame, and more modern projectors used a three-bladed shutter to reduce flicker.
Basically that: It's a repeated and extremely common misunderstanding of the actual claim, that 24fps is right about the threshold between interpreting a series of images as motion instead of a series of images.
A lot of people assume that once you see it as motion, there's nothing more that can be gained.
People mostly couldn't verify anything.
May I inquire: How do we verify things today that we did not back then?
Approximately nobody had access to anything before it.
The 60/72/75/... Hz (some screens could display 85 or even 90 Hz) of the Windows 95 epoch was the refresh rate of the CRT tube: the higher, the less flicker. Once you tried 75 Hz, you clearly didn't want to go back to 60 Hz (or at least, that was my experience).
Do you find normal movies in the theater difficult to watch because of your "high frame rate?" If I could see gaps in 144 Hz, then it seems (totally imagining with math), like it would be the equivalent of a 4 Hz frame rate for "normal" eyesight. 24 Hz / 144 Hz ( 24 Hz normal movie) = 4 Hz. 4 Hz looks super choppy bad. Seems like it would turn into the Flash trying to watch a human movie.
Course, I asked colorblind people about colorblindness, and it was totally crazy all the different colorblindness types they talked about. So could be bad mental picture.
Many people have noted my particularly small head. But my reaction time is average. So time perception and reaction time may not be related.
Like with colorblindness/synesthesia, I'm constantly surprised by all these different people I talk to who experience everything differently. Would not have guessed it would cause reverse motion scrolling. The eye exams and charts always made it sound like 20/20 at "normal speed" was correct, and the only change from correct was bad. Sounds like y'all just look at something different.
However, there's another important factor, which is that if you move an edge accross your visual field and sample at a certain frequency, depending on the speed of the edge, you might get a stroboscope-like effect and see multiple parallel edges. This is something a lot of people notice in 60 Hz computer rendered video, or when moving quickly under a lamp flickering at the mains frequency, because every frame is sharp without any motion blur. By contrast, you can run video filmed at an exposure time similar to the frame time at lower frame rates and it'll look fine, because the motion blur removes that stroboscope-like appearance.
Importantly though, this is not us humans detecting 500 Hz flicker itself, quite the opposite -- the reason the artifact is visible is that our retina is not sensitive to fast motion, it integrates over a period of time in which the edge appears to be in multiple locations.
This means anything that adds or remove frames is going to quickly cause the motion to look unnatural or at least different from the original.
In other words, it is quite possible that dogs see (poorly, without red) very much what we see, but the cognitive ability and then the "thinking" that happens after that, is very different.
However, candid nature photographs taken with camera traps are copyrighted, and Wikimedia Commons has tolerated this status since 2011.
https://en.wikipedia.org/wiki/Camera_trap
https://commons.wikimedia.org/wiki/Category:Photos_taken_wit...
https://en.wikipedia.org/wiki/Monkey_selfie_copyright_disput...
Note that this also may have implications for AI-generated work.
Here's how, ignoring the many legal theories, it's handled in practice in the US right now:
> On 21 August 2014 the United States Copyright Office published an opinion [..] to clarify that "only works created by a human can be copyrighted under United States law, which excludes photographs and artwork created by animals or by machines without human intervention".
However note that whether it's "copyright free" will depend on the jurisdiction and also that the article is talking about a french artist. While copyright law is very same-ish across the globe (and countries recognize each other's copyright), it often varies in the fine details.
Forgive my ignorance of the nuances of US copyright enforcement, but in what form is the opinion of the US Copyright Office important? The US joined the Berne Convention in 1989, which includes automatic copyright protection without the need to register anything. And if you believe somebody violated your copyright you take them to court, which also doesn't involve the US Copyright Office. Unless they release actual regulation I don't believe their opinion on how to interpret existing regulation really matters, or am I missing something?
To us their opinion only matters insofar that they are experts on the matter, but I don't think you are really missing anything. Courts are free to decide otherwise.
I believe the US copyright office's opinions are based on precedent set in court and on their own expert understanding of the relevant laws, so you should not read that as them setting policy, but rather as them explaining and summarizing.
However note that the copyright office runs a small claims tribunal for disputes under $30k. If one chooses to make use of that, their opinion do start to matter a bit more.
Neat little art project, but it's not that insightful when you think outside the 34th percentile.
That is what literally what "conditioned" means. You're belabouring a point that OP is already making, and then following that up by sneering at the "34th percentile". Maybe the real art is always in the comments section.
I don't believe I am. I'll try to clarify.
> That is what literally what "conditioned" means.
Yes and no. I'm suggesting that attributing the effect merely to "conditioning" is reductionist. There's some level of conditioning to all biological behavior, and repeating a behavior in response to a reward is not entirely irrational. In principle, it's very rational for rats to keep returning to perform an action they know through experience provided food at some point. The rats in this art project aren't necessarily as thoughtless as conveniently suggested by the conditioning explanation. There's plenty of evidence that rats have the ability to remember details about the past and plan for the future.
> and then following that up by sneering at the "34th percentile".
I didn't mean it that way, and in retrospect I admit shouldn't have said that. It was rude but that's truly not the attitude I had in mind. Apologies to whom I was replying to.
It is not a functional piece of the "experiment", but I don't think it was ever meant to be functional or a real experiment. The artist says the rats don't recognize themselves, so I would assume they predicted the selfies would do nothing.
The selfie taking is the only interesting part of the piece, imo. Without that, it's just replicating an 80 year old experiment that has already been replicated to death.
As a sidenote: Social media has been described as a skinner box a million times before, but expressing it literally like this is, IMO, clever, interesting, and also cute. The idea using scientific experiments as metaphor to make art is cool, and I hope people start to do more things like this.
It's art. How you interpret it is sort of the point. It's not science, it's someone trying to make you think, and it seems like you thought in response to it. Successful art then.
Yeah, it is art. It wants to be interesting nested in many layers. I still don't buy this.
It's like saying "people have been painting realistic portraits of women for centuries, Leonardo, and this one doesn't add anything or illuminate the subject of portrait-taking further. Still, I appreciate her ambiguous smile."
This would be a stronger point itself if you didn't succinctly validate it with the second sentence of your initial post!
And this part is using an extinction schedule. When you provide a reward for a behavior consistently and then take away the reward (extinction), the behavior tends to stop immediately. By randomizing the reward and maybe gradually decreasing the frequency you have a much better chance that the behavior will persist without the reward. Because he did this we can't really be sure the selfies are their own reward, since the rats may have been simply trained to push a button.
But really this is a variant of the mirror test. These rats were freshly adopted and have probably never seen a mirror, and have no idea what they look like. If they were given a mirror for a while before running this experiment, we might see different behavior.
I found a paper [0] suggesting that rats do recognize other rats in mirrors, still photos, and video, but the results aren't very strong. I think the theory is that their eyesight is pretty poor and they rely mostly on scent to identify other rats.
Isn't the idea that the compulsion to take a selfie being classical conditioning the very point of the piece?
My killjoy answer is: give the rat two tunnels. The rat can see partway into the tunnel from the entrance. One tunnel has a selfie inside. The other tunnel has a picture of the wall in the background of the selfie. Add more tunnels and check which tunnels the rat prefers.
My artistic answer: give yourself the pleasure of assuming that the rats like the selfies.
One might argue that the fact we still argue over something shows the need for such art. Perhaps some people could use that slightest nudge. But I find these works often subtly disingenuous, and maybe serve better to reinforce a crowd’s own thinking. Like I heard taking shallow versions of opposing views tends to just strengthen already held beliefs, might some art be the same?
* More likes -> more food
* Retweets -> better food
* More followers -> larger cage
Made me think: when humans take photos on {plataform} to receive likes, doesn't it means that humans know to apreciate what comes after those likes? Money, sex, lots of "friends", relationships, oportunities... The pleasure doesn't come from the post itself, and every like isn't a simple like, it is a whole bunch of things that comes with "I like that from you"