Yes, but the cost in terms of watt and manufacturing are not scalable.
Also most programs have cache-misses.
Also most programs have cache-misses.
It's like the existing APIs for pining things in memory so they can't get paged out. They have very specific uses and normal programs generally don't use them and shouldn't.
That’s how GPUs are doing that. Each thread group can use a limited amount of SRAM, programs declare in advance how many bytes they need. Then in runtime the scheduler who dispatches tasks to cores enforces that limit by never dispatching too many thread groups on each core.