Its not based on how much money they have. Its how they've managed to accumulate the money - by gouging devs.
Its not based on how much money they have. Its how they've managed to accumulate the money - by gouging devs.
BUT, I will also mention that part of its market capture comes from all the charges on devs even before the rev share. You need apple equipment to develop, and they (apparently) don't sell server racks anymore for businesses to scale off of, nor any legitimate form of emulation. You have a small cost per year to have a developer account, and a cost to submit your app for review. Then if you care about visibilty they have their own ad discovery program you can pay into.
So I did disagree with a brief judge statement about how "It's possible to skirt around Apple's innnovation for free...". Apple controls and charges for the entire pipeline, even before you launch the app.
They charge you to submit an app? Is this new? When I worked as an iOS developer this was not a thing but that was many years ago.
Im sure both App stores have lot of automated tests. But I've submitted a lot of apps and the feedback from Apple is much more specific and from humans.
I agree it's very annoying, often complaining about things that are explained in submission notes.
But if I submit and do around 5-10 updates per year that seems highly unlikely it covers their salary cost.
Their priority is to ensure every dollar gets taxed and to block features they want to monopolise. The idea that it is a service to developers that they should pay for is insulting.
In this case, who exactly are they protecting, the townsfolk or car enthusiasts that you have an independent relationship with?
Would this scenario seem like a good idea to agree to? If no, why is the app store/walled garden model an appropriate use case at all/how is it substantially different?
And it doesn't have to conver the cost really. It's not a service to developers like developer support would be. It's more an impediment due to its randomness.
So, how long does Apple get to reap the rewards of their old accomplishments from 18 years ago? how long should such works be benefited from before we shift the dynamics back to being "a public commons"?
There is no "right" of any student for their debt to be forgiven, but we want to do it anyway. Apple has taken advantage (as have others) of a ridiculously broken tax code, availed of the strong US legal system, property rights, etc. How about we shift the balance back?
Do you account for the fact that it might not be the same people making both arguments? Most websites’ readerships are not monoliths and even on HN there are plenty of people with different perspectives, and who are not necessarily vocal in the same threads.
> So, how long does Apple get to reap the rewards of their old accomplishments from 18 years ago? how long should such works be benefited from before we shift the dynamics back to being "a public commons"?
That’s an interesting argument, but it’s usually not discussed with any nuance. Basically there are several layers:
- are we entitled to Apple opening their platforms? (AFAICT the opposite would be a first though the EU seems to be going that way)
- is Apple entitled to profit from the App Store in principle? (Some people are arguing that they are not, but they are a fringe; Epic lost their argument about that)
- is 30% too much? (But then, where is the line? It’s more or less the standard for closed platforms
Where would you put your “public commons”? Did this ever happen?
I don't. It's possible to (dis)prove this with comments but that would be a bit invasive (ironically enough) without doing a lot of work to anonymize the dataset I gather and prove sufficient random sampling. It's possible for admins to (dis)prove this through voting habits, but not for me to bring about such evidence.
All I can say from here is that so far, there's a local sample of one reply to me that seems to indeed think this way.
>Where would you put your “public commons”? Did this ever happen?
The "commons" in this case would be the OS. I don't think we've ever historically had another OS as locked down as hard IOS. Game consoles come the closest to this, but are ultimately ephemeral; no gaming OS store has lasted (i.e. been officially supported. I cannot submit a PS3 game today even if I wanted to) as long as IOS, and I don't see IOS closing anytime soon.
On top of that, there is the argument on IOS being a general OS compared to games being specialized; no one de facto seems to desire doing much more than consuming media on consoles (consoles don't even have proper web browsers these days). So that's another factor to consider when determining what is a "major OS" and if/when it should be opened up if closed down.
These seem to be questions that are slowly being asked in formal channels. So I suppose these are all TBD. But if you want my sample of 1 answers:
- At some point I do think a "major OS" should become a commons for those who seek to publish through it. Microsoft was dinged 30 years ago for much less and Apple has way more control and restrictions now than MS ever did.
- Apple is entitled to profit from the App Store, but isn't entitled to be the only store able to distribute apps on its platform. Again, MS was considering this with Windows 8 and 10 and it was an absolute disaster. Another aspect of an "existing commons" trying to close up in a way that MS in theory feels entitled to but in a way that would hurt consumers and developers.
- the 30% is definitely a question to ask and not one I have a particularly strong answer on. I feel this is where the invisible hand should take charge, so it comes down more to "would the audience take a lower cut if they were able to find an alternative (which may or may not include themselves)?". So my concern here is with providing alternative options and seeing if the market shifts rather than throttling existing rates.
50,60,80% cut would still be legal, but there is no way Apple can get away with that. What Apple is entitled to is going to be based on peoples feelings and opinions, and the amount of pushback generated. Its good to generate push-back on things you don't agree with.
There are multiple people on here, who say different things.
Assuming a slightly generous definition of "the fuel you put in your car," you've just described a lease.
Or the purchase of a German car.