I feel like you only see articles like this written by game developers. Something about making video games for a living makes you question the value of what you’re creating.
Is it really worth it shuffling digitized crap around at high speeds if the outcome is a worse human experience because we're only applying it to the low hanging fruit and therefore creating a slippery slope for ourselves...?
The irony is that escaping into a simpler VR world with less distractions can help you deal with this, but I don't think its the right move.
I'm also reminded of Lee Felensteins quote from Steven Levy's Hacker's book. "You're doing all that for the computer!? What are you doing for the people!?"