Fifty Years of Dungeons and Dragons
lichvanwinkle.blogspot.com
lichvanwinkle.blogspot.com
Its a perfect hologram of our psyche. Chance, Skills, Identity, Idiology, Politics, Morality, Corruption, Evil, Good... all the sins and mythos and imaginations...
Its wonderful - and the world would not be the same without it and all its ilk.
I do wonder what Japanese equivalent may have predated or emerged in parallel? Or was their idea of a character sheet, skills etc already? Clearly their mythos was deep with spirits and magic etc (all cultures really) - just seeing if specifically they had incorporated this into games already?
The combination of D&D and western RPGs with Japanese games/comics/animation has been amazingly fruitful.
I believe most of the familiar tropes (character sheets, experience points and leveling up, hit points, classic party composition, etc.) were originally imported from D&D, possibly with a parallel path through early PC RPGs and adventure games. Dragon Quest and Final Fantasy both had levels and HP (and I believe those games were influenced by Wizardry and Ultima, in turn also influenced by D&D.)
One thing I don't know is how popular D&D and other TTRPGs have been in Japan.
MUDs were definitely influenced by D&D (as well as early CRPGs and adventure games) and evolved into MMOs.
WotC employed Pinkertons to confiscate cards from a person, they are not "woke" to anyone who earnestly uses that word.
So I ask you this: Do you really expect WotC to burn because their new stance is: "orcs and drow are just as morally and culturally complex as other peoples."? This seems a bit extreme, does it not?
Maybe because I'm coming from the dark eye, "the German DnD", which has always been a bit different for historical reasons, but I'm not sure why you are so offended. I'm genuinely curious in your viewpoint here, since it is so foreign to me.
I am sure many Tolkien purists do hate Peter Jackson and/or Amazon.
Personally I'm kind of happy whenever we get to visit Middle Earth.