That's a lot, compared to mine. How do you organize replication and do you make backups on any external services? I kinda do want to hoard more, but I find it complicated to deal with at large scale. It gets expensive to back-up everything, and HDDs aren't really a solid media long-term. Now, I can kinda use my judgment of what is important and what is essentially trash I store just in case, but losing 100TB of trash would be pretty devastating too, TBH.
I think something interesting to note is that once we stopped atmospheric nuclear testing steel radiation levels went back down and are almost at normal background levels. So maybe the same thing will happen if we stop using GenAI.
Mine post-apocalyptic scenario I half-jokingly predicted some 5-10 years ago was that all general-purpose computing hardware, which is common and relatively cheap now will be abandoned and possibly outlawed in the end. People will use non-rootable thin clients to access Amazon, which will have general-purpose hardware, but it will be heavily audited by government entities.
Like the market for pre-1940s iron resting at the bottom of seas and oceans, unsullied by atmospheric nuclear bomb testing.
I don't want AI to be at the forefront of all new media and artwork. That's a terrible outcome to me.
And honestly there's already too much "content" in the world and being produced every day, and it seems like every time we step further up the "content is easier to produce and deliver" ladder, it actually gets way more difficult to find much of value, and also more difficult for smaller artists to find an audience.
We see this on Steam where there are thousands of new game releases every week. You only ever hear of one or two. And it's almost never surprising which ones you hear about. Rarely you get an indie sensation out of nowhere, but that only usually happens when a big streamer showcases it.
Speaking of streamers, it's hard to find quality small streamers too. Twitch and YouTube are saturated with streams to watch but everyone gravitates to the biggest ones because there's just too much to see.
Everything is drowning in a sea of (mostly mediocre, honestly) content already, AI is going to make this problem much worse.
At least with human generated media, it's a person pursuing their dreams. Those thousands of games per week might not get noticed, but the person who made one of them might launch a career off their indie steam releases and eventually lead a team that makes the next Baldur's Gate 3 (substitute with whatever popular game you like)
I can't imagine the same with AI. Or actually, I can imagine much worse. The AI that generates 1000 games eventually gets bought by a company to replace half their staff and now a bunch of people are out of work and have a much harder uphill battle to pursue their dreams (assuming that working on games at that company was their dream)
I don't know. I am having a hard time seeing a better society growing out of the current AI boom.
That seems like only a temporary phenomenon. If we've got AI that can generate any games that people actually want to play then we don't need game companies at all. In the long run I don't see any company being able to build a moat around AI. It's a cat-and-mouse game at best!
Why do you think they are screaming about "the dangers of AI"? So they can regulate it and gain a moat via regulatory capture.
> Why do you think they are screaming about "the dangers of AI"?
Perhaps it's those of us who enjoy making games or are otherwise invested in producing content that are concerned about humanity being reduced to braindead consumers of the neverending LLM sludge, who scream the loudest.
This feels like a fantasy.
Fantasy below, Star Wars above—in a galaxy far far away.
There's Genshin Impact, Pokemon Go, Superhot, Beat Saber, Monument Valley, Subnautica, Among Us, Rust, Cities:Skylines (maybe), Ori (maybe), COD:Mobile (maybe) and...?
You could say the same about books.
Lowering the barriers of entry does mean more content will be generated and that content won't the same bar as having a middleman who was the arbiter of who gets published but at the same time, you'll likely get more hits and new developers because you getting more people swinging faster to test the market and hone their eye.
I am doubtful that there are very many people who hit a "Best Seller" 10/10 on their first try. You just used to not see it or ever be able to consume it because their audience was like 7 people at their local club.
Which suggests even after several iterations the vast vast majority of folks are not putting out anything noteworthy.
Cuphead
Escape Academy
Overcooked
Monster Sanctuary
Lunistice
I'd say all of those do some major thing that makes them stand out.
Angry birds, Slender: The Eight Pages, Kerbal Space Program, Plague Inc, The Room, Rust, Tabletop Simulator, Enter the Gungeon, Totally Accurate Battle Simulator, Clone Hero, Cuphead, Escape from Tarkov, Getting Over It with Bennett Foddy, Hollow Knight, Oxygen Not Included, Among Us, RimWorld, Subnautica, Magic: The Gathering Arena, Outer Wilds, Risk of Rain 2, Subnautica: Below Zero, Superliminal, Untitled Goose Game, Fall Guys, Raft, Slime Rancher, Firewatch, PolyBridge, Mini Metro, Luckslinger, Return of the Obra Dinn, 7 Days to Die, Cult of the Lamb, Punch Club.
Many more where those came from
This experiment has been run in most wealthy nations and the artwork renaissance didn't happen.
Most older people don't do arts/sciences when they retire from work.
From what I see of younger people that no longer have to work (for whatever reason) neither do younger people become artists given the opportunity.
Or look at what people of working age do with their free time in evenings or weekends after they've done their work for the week. Expect people freed from work to do more of the same as what they currently do in evenings/weekends: don't expect people will suddenly do something "productive".
This isn't my experience. I know a bunch of old folks doing woodcarving, quilting, etc. Its just not the kind of arts you've got in mind.
It’s just published on YouTube. Seriously the quality of diy videos and everything is sometimes PBS or BBC quality or better.
What retirees often do, rather, is develop an artist’s eye for images, a musician’s ear for sounds, a philosopher’s perspective, a writer’s voice, etc.. This often involve a broader exposure/consumption of arts and studying art history. Sometimes producing actual art as well…but less for the final artistic product but instead to engage in the artistic process itself so as to develop that way of seeing/feeling/being an artist has. When the work-related chunk of the mind is wholly freed up for other pursuits, there is often such a bit-flip. And since it is a deepening appreciation and greater consumption, there is no risk of overproduction of art and the soul devolution that arises from hyper competitiveness in the marketplace.
I think that society and humanity would be better off if the internet had remained a simple backbone for vetted organizations' official use. Turning the masses loose on it has effectively ruined so many aspects of our world that we can never get back, and I for one don't think that even the most lofty and oft-touted benefits of the internet are nearly as true as we pretend.
It's just another venue for the oldest of American traditions at this point: Snake Oil Sales.
Reducing the internet to only world-destroying negatives and writing off its positives as "snake oil" seems unnecessarily hyperbolic, as obvious as the negatives are. Although I suppose it's easier to accept the destruction of the internet if you believe that it was never worth anything to begin with. But I disagree that nothing of value is being lost. Much of value is being lost. That's what's tragic.
The Internet has just made it easier for us to communicate, in doing so it has made the bad easier, but it has also made the good easier too. And fortunately there's still a lot more good than bad.
So I totally disagree with you there, bettering communication only benefits our species overall.
Gay rights is a great example, we only got them because of the noise and ruckus, protests, parades, individuals being brave and coming out. It's easy to hate a type of person if you've never been exposed to or communicated with them. But sometimes all it took to change the opinion of a homophobic fuck was finding out their best friend, their child, their neighbour who helps out all the time, was gay. Then suddenly it clicks.
Though certainly the Internet is slightly at odds with our species; we didn't evolve to communicate in that way so it's not without its challenges.
Just like the industrial revolution or just like desktop computers?
Surely this time...
That is, to put it bluntly, hoping for a technological solution to a social problem. It won't happen. Ever.
We absolutely, 100% DO NOT have the social or ideological framework necessary to "free people from drudgery." The only options are 1) be rich, 2) drudge, or 3) starve. Even a technology as fantastic as a Star Trek replicator won't really free us from that. If it enables anything, the only new option provided by replicators would be: 4) die from an atom bomb replicated by a nutjob.
Yes, but largely it'll be people who don't want to train their AIs on garbage produced by other AIs
If only it was 2018, we could do this as a startup and make a mint.
> America was thus clearly Top Nation, and History came to a .
(For any confused Americans, remember . is a full stop, not a period.)