> I don't know, that's the regulator's job.
Ok but you should at least have an idea because it's the central premise of your proposal. I'm not asking for you to split hairs between a percent or something but to provide something meaningful from a categorical standpoint.
> Businesses have to deal with new and changing regulations all the time. Once a business starts to worry about being too big and associated regulations, that's their legal team's job.
Sure that's fair though I'm still concerned about decreases in competition here due to this regulation as noted.
> Right, without regulation we're on a path for these megacoprs to start charging us more, especially if if our attempts to regulate them fail. They won't compete fairly out of the kindness of their hearts.
On the consumer side I don't see this as a big threat, it's more of a threat to developers. The vast majority of apps, games, etc. are junk and not worht acquiring for free or paid, and if those prices increase because companies are charging more then the likely scenario is they just die off which is good for the economy and the quality of the app stores.
On the developer side this also has the added benefit of weeding out uncompetitive apps and poor products, and the cost burden is beared by developers instead of the corporations and personally I don't really care that much if, say, Epic gets more or less revenue than Apple because of these dynamics. Neither are lowering their prices so it's not relevant to me.
> The beauty of competition is that if they don't continuously add new products or features, someone else will — Just like Apple/Google once did to the older tech incumbents.
Nothing stops those new products or features today though so I'm not sure what the argument here is. Are you suggesting if Apple and Google open up their APIs then other competitors will... open up their non-existent APIs? If anything these things just further cemement Apple and Google dominance.
> It's not irrelevant in the context that antitrust regulations looks at the number of people impacted, which is very correlated to how much revenue is being generated.
Are you suggesting regulation overall due to company size or regulation within a sector? If it's the former I think there's likely to be some faulty rationele here and if it's the latter it's irrelevant because Nintendo isn't competing in the same sector as Apple or Google.