Apple's classic Pascal poster, remade as a vector image [pdf]
danamania.com
danamania.com
https://vintagecomputer.ca/the-history-of-apples-pascal-synt...
> BTW, a final comment. I sent several posters with John Couch (VP Software at the time), when he went to Europe in 1980 to help launch the Apple ///.
My dad used to work at Apple in The Netherlands in the 80s and one day he brought home this poster. I still have it and it is hanging on the wall in my home office 45 years later.
The Apple bite logo was designed by Rob Janoff at Regis McKenna's firm. McKenna says the out-of-order rainbow was inspired by the work of Bay Area commercial illustrator Tom Kamifuji.
The first comment on that article is pure historical gold - it would be great to get Niklaus Wirth's signature added to this too, if Taylor Pohlman could be convinced to supply a scan?
Interesting to see another datapoint on how an awful asshole of a boss Jobs was.
"Jobs then ordered Raskin’s name removed as the creator of the work and placed the artist’s name in its place."
A person has the right to take their name off a work if that person doesn’t like how the collaboration affects the work.
The article makes it clear that Raskin wanted to be credited.
I believe a group has built source for Wizardry from the binary and you can compile/run it today on Apple emulators: https://www.zimlab.com/wizardry/proving-grounds-v3/
it's crazy how that game, with its simple 3D graphics, led me to be fascinated with rendering 3D which ended up being a significant part of my career.
- http://www.danamania.com/605/
leads to
- https://quadra605.mcdonnelltech.com
Such nostalgia!
Anyway, are there any ML-powered vectorizers out there?
I ended up taking a few days zoning out and re-drawing it as a white/black raster image over a highly scaled up scan, then auto-traced that in Illustrator and coloured it there. Text went in as some variant of Century Gothic with a few changes to match the original.
It could be used to restore the original colors [0].
No one seems to have tried to leverage deep learning yet; either because they haven't thought of doing so, or it just wouldn't be worthwhile. image to SVG's are an inherently deterministic task, with not much room for the noisy error of most deep learning models like stable diffusion and such. I think algorithmic approaches are just better in this case - deep learning isn't always superior.
Around the `OF` in the `FIELD LIST` flow, the green edge has the same perspective change as in the original, cf: https://www.attentionspan.nl/posts/technology/apple-pascal-s...
Lots of other little peculiarities of the original seem to be preserved. So it definitely wasn't re-made solely from reference.
https://www.reddit.com/r/MachineLearning/comments/cnip4m/p_a...
I also remember using UCSD Pascal on a 64K Apple ][ with dual 5¼ floppy drives.
As for the poster - I remember that I saw it, but I just can't recall where, or where it came from (but I probably saw it somewhere near where I worked. So long ago..)
Deciding on syntax is Turing complete in C++. (Even in Pascal, you still need to check that you only used identifiers you declared before. That's not expressed in this diagram. But the extra rules required to get to the full language's syntax are fairly tame compared to C++.)
Syntax is Turing complete, and hence undecidable, in C++, because what's valid syntax depends on types in some instances, and the type system is Turing complete.
See eg https://medium.com/@mujjingun_23509/full-proof-that-c-gramma... or https://stackoverflow.com/questions/794015/what-do-people-me...
Wonder if it will make a comeback.
https://clickamericana.com/topics/home-garden/supergraphics-...
I remember my elementary school gym had these! (in blues and whites)
To anyone young enough not to have any idea of what I mean, track down some Jane Fonda workout videos, or breakdance themed movies from the 1980's.
If you want examples of code → ast, googling for [python ast visualizer] turns up a few tools