Now the question is: can the RAM code execution lead to interesting game states/exploits like the Pokémon Yellow Total Control Hack? https://youtube.com/watch?v=p5T81yHkHtI
The setup is horrifyingly complicated and precise though, involving getting some near-impossible scores and entering specific names in the highscore list, then reaching the crash on the same frame that the internal values for random number generation happen to represent a jump instruction to said highscore list (and we get lucky and various registers also happen to contain values we need).
Then from there, there is some bootstrapping before total control is achieved.
This setup would even allow crude human-possible ACE. Right now we're limited to small payloads (I made a proof of concept that activates the unused two player mode), but more sophisticated setups might give us more power.