I wrote an article on the basics of Flow Fields in the context of Generative Art (no AI stuff, just for loops and if cases). It has some fun interactive illustrations and code samples for anyone looking to get into the field.
I spotted a small error in the Finally, Colors. section:
const color = floor(random() * palette.length);
...should probably be const paletteIdx = floor(random() * palette.length);
const color = palette[paletteIdx];If you don't know about it already, Gorilla Sun has a newsletter that this would be perfect for [0].
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I see that some of your generative art i this styles has multicoloured flow lines, is that just random or are the splits computed somehow?
I even wrote a small UI using Rust and egui to render the drawings in real-time just to play around with that specific part. It looks like this https://imgur.com/a/Zfp1ls3 and is open source https://github.com/damoonrashidi/generative-art/tree/develop...