Show HN: made a game you can play safely at work
williame.github.com
williame.github.com
Partially, because I'm on a mac.
I didn't come up with an idea till the last few hours, sadly, so it's super simple and super rough :-) (And has music.. so not one for the workplace!)
I think this is the first time I've seen a text adventure illustrated like this (although perhaps it is not the first), and to me it makes the game more noteworthy than the 'boss mode' which I've seen many games have.
While it isn't a game, the boss mode reminded me of Facebook in a spreadsheet: http://hardlywork.in/
(Never played Myst neither; didn't have CDROM drives either...)
What really slowed me down was getting to the right page in the Moby Dick Novel. The note in WingDings, when transliterated correctly, reads: "The secret is in Moby Dick on page 102". However, whenever I entered 102 after being asked "Which page?" when trying to read Moby Dick, I was told "Trust me, that isn't the page you're looking for!"
This left me very confused thinking I had missed something (though in retrospect that seems silly considering the note couldn't have been more straightforward). Eventually, I gave in and looked at the source code to discover that the number being sought was 120.
an ahem miscommunication between coder and artist...
Also, fun to try and make it indent and look like code so it even better at the bosses squint test..
Wanted to add a classic "boss" hotkey too - a dialog saying "compiling" pops up and when dismissed its one of these new html5 code editors instead... but ran out of time