In the current system, artists might work for many years on a single work, or work many years perfecting their craft before anyone wants to pay for their work. Copyright gives them a way to earn money in the future that compensates them for the work they did in the past. It incentivizes creativity. Don't get me wrong, I don't think copyright is perfect, but you really ought to think more about the system you're proposing, because it's not making much sense.
(full disclosure, I’m a techie who’s gradually woken up to the idea that the tech might just be the most abused way to exploit people)
It's a bit ironic, because a lot of tech offers partial compensation in stock. Something else that really doesn't happen in games unless you work for like, the 3-4 largest studios. So they should at least understand that your compensation is not all based on labor for time worked.