I spent a year building an app and failed – The story of Taskwer
buildingwithchris.com
buildingwithchris.com
The right way is to talk to prospective customers first in a given niche, listen carefully to their problems, and figure out which problems are worth solving, i.e. you have the skills and resources to solve them and people will pay you to solve them. This is difficult if you don't have a network or experience in specific industries so tech people just wait around for a business person to tell them what to build instead.
We kept working on it over the last three years. It has just been slowly, but consistently getting better, with more players. Now it's earning $500/month
There's always the fantasy and the lure of building something that goes viral and becomes a sensation overnight, but there's something to be said for slow-and-steady, consistency, and doing something joyful!
The OP however considered their effort a failure, because they aimed at making something that would be a successful business venture (they are not clear about this, but one can read between the lines).
I guess my point is I just hope the author wasn't too quick to write off their attempt as a failure. Things can succeed after their first year, or even after their fifth
If Steam is taking 30% and uncle Sam is taking 35%, $500 is really $175. You need to earn roughly $1450 per-month to make around $500 per-month. Of course, that doesn't count any marketing/domain/asset/license/etc fees.
As per your math, you added them together… percentages like that are multiplicative since you wouldn’t get taxed on the fees paid to steam, so it’s really more like $227.50 in your example. Still less than half, but all your additional fees or whatever get deducted out of the big 35% bucket.
I have nothing but respect for people that do. I've dreamed of it. I could never pull the trigger though. I can't justify putting four to seven years in a game to make pocket change out of it.
Sure... the creative aspect is great. Having players enjoy it is great. But eating and keeping my house is pretty good too.
It sounds like this was a passion project, not something intended to replace a full time job, though.
Is my exact strategy. My first startup I desperately tried to find any form of confirmation that my product has a need. I couldn't find it, nobody appeared to need what I was creating.
But I was half done and published it anyway and it was a huge success for me. Still haven't met a potential customer since outside of my customers. Also no paid ads, just Reddit, hn, ...
I think the actual problem with the approach is how much time people spent before they actually test their idea.
It's a full time gig for me, I can afford coding 2 months just for throwing the project. Wasting a year, next to working a normal job, on a MVP that won't sell is a stupid idea. But if you can built 6 ideas in that year it might work out.
Solopreuners have to be better focus on SEO
This is really not as difficult as it seems. After having done this a couple of times, I recently wrote a blog post to document my process - https://open.substack.com/pub/toluakinola/p/how-to-do-idea-d...
The book is titled "Eating Glass: The Inner Journey Through Failure and Renewal", and I mention it whenever these threads come up. It doesn't sell well, so I'm just giving it away for free.[0] I'm passionate about the topic.
Also, FWIW, although you acknowledge the mistakes in execution, this sounds like a brilliant idea.
[0] https://www.dropbox.com/scl/fi/arauyfnkwwezbbk0cbvdp/eating-...
I kinda _depend_ now on syncthing, organicmaps (openstreetmaps), and maybe even Firefox's offline translation service (just to name solutions to those concerns you also mentioned).
Maybe the common theme here is "offline" (so that you are off the loop of big tech's services), and being offline has other positive consequence anyway.
I too built things my whole life and have years of 'failure' on my back but I live of income I make on 'niche' sites no major company is ever going to compete for. No unicorns, no million dollar business but honest money for honest work.
An excellent way to spot these opportunities is to see what services big companies give away for free. These companies feel threatened by these things and need MORE competition, not less (look at what happened to email hosting for a good example of what happens if people don't compete).
When I see a company offer me something for free, I immediately see what it costs (I want to understand the value I'm getting, at a bare minimum). What I see out there is a thriving economy that I never would have thought to look for if it weren't advertised as "free."
I just think it's really hard to start a marketplace application like this where you need to bootstrap an ecosystem.
Read The Lean Marketplace. There's some really good pointers in there on how to over on how on how to go about the difficult task of building an ecosystem around your website.
Just have patience I think stuff like this just takes a little time.
Finally, find a friend who talks way too much and likes communicating with people but doesn't know how to build stuff. Get a business partner.
I think this could really work. I think you should go for it.
The trick here is to find a very specific niche to start with. Instead of the goal being “let me get this popular everywhere” your short term goal should be to find how to make it popular among a single existing community. Churches, mosques and synagogues are a good place to start. People in those groups already like to support each other and virtually all of them have one or more internal WhatsApp or Facebook groups where people who start a campaign can advertise to others in their community.
My friend thought about something similar in our country - but I told him first he would have to have good plumbers/mechanics available and available exclusively so that if you hire via that page it is actually useful for the customer.
What I have seen was that my insurance has „repair man” service as bonus and when I called them I had someone fixing my stuff in 2 days. Where if I was calling around every professional was busy and could get to me in like a month.
If you have low demand skills like „making web pages” you are not getting traction with such site and you have to burn investors money to keep in demand pros on bench and most likely it will be years to become profitable.
Hope someone find it interesting as it was a lot of writing :)
I recommend reading the the mom test before you start your next project.
Man did this hit hard.
Rather than shutting it down, why not let it live on? In maintenance mode or otherwise. HMU if hosting costs are an issue.
Do some user research first, make sure the pain point is real, and current solutions are not a good fit. Ask yourself how long it will take your competition to implement your solution. More importantly: why haven't they done so yet? Ask yourself how you will reach your users with the resources in your disposal. Can you compete in this space in terms of marketing spend?
It's good to try and learn. Ideally, fail faster.
Seller wants Y, and wants to do work X to pay for Y.
Buyer has to want work X.
Unless buyer and seller know each other really well, Y doesn't matter to buyer.
So by focusing heavily on Y your growth is limited to the subset of the network that seller already has and can promote to, that also wants X from them.
If you can't bring new buyers it's going to be very hard to entice sellers to join.
Given that you'd need a lot more buyers than sellers to make this one work, it's hard to see the focal point of Y working out.
Market places are very hard. Good luck with your next product! Keep building.
Keep building and keep writing!
It feels like the only areas where a solo builder can gain traction are in B2B products, or B2C if you're riding the latest trend (crypto yesterday, AI today).
Everything else requires an audience or a ton of capital if you hope to capture even a sliver of attention. Patience and persistence may get you there too, but it's going to take more than a year.
might not have been your idea or execution, just your pedigree