You can make X lower by reducing the frequency (= having each cycle be longer)
But apart for that, the main reason big chips would clock slower is power, not timing. If you have a lot of transistors all switching on a high voltage so that the frequency is high, you get molten metal and the magic smoke leaves.
Big chips aren't one big stage where light travels from one side to the other. But they are giant weaves of heating elements that can't all run fast all of the time
A factory makes transistors ,and if you increase a 'node', you make twice as much. If you do an amazing job, you might reduce cost 10%.
So by far the best way to maximize value in semiconductors is to enable shrink.
But you also just don't hear it in the popular or even engineering press. Most manufacturers and designers look at a PPAC curve (power, performance, area, cost) and find optimal design points.
As for spreading it out: the unit of production isn't a wafer, it is a lithographic field, which is roughly 25*35mm. You cant practically 'speead out' much more (ok, you sort of can with field stitching, but that is really expensive).
when you make it less dense, it can clock up higher, but you will have fewer cores per mm^2
AMD went with both approaches, where their hybrid CPU will have densely packed low speed Zen 4C cores and some high speed Zen 4 cores to boost at the highest frequency
E.g. new Nvidia GPUs are getting smaller for the same price, which means they are getting more expensive for the same size. At some point, the price per transistor will actually increase. Then Moore's Law (the exponential increase in transistor density) will probably stop, simply because it's not economical to produce slower chips for the same price. (Maybe the increased power efficiency will still make density scaling worth it for a little while longer, but probably not a lot longer.)
They are simply making greater % profit/transitor.
Because neither AMD nor Intel can come withing striking distance of Nvidia's flagships, and seeing how their silicone flies off the shelves, they have also adjusted their pricing to match their relative performance to Nvidia.
The top GPU is the 3060, at 4.89% which both Intel and AMD match with their offerings [1]
The top AMD dGPU is still the RX 580 at 0.97%
[0] https://store.steampowered.com/hwsurvey/Steam-Hardware-Softw...
If you don't constrain the chip to a specific design then what is going to count as compute? The number of adders or multipliers? That is just a different way of talking about transistor density.
That would help only for parallelizable workloads. For many workloads is the single threaded performance that matters most.
TOF latency isn't that much of a big deal, though driving a signal for distance consumes a lot of power, and power has been the primary design-limiter for at least a decade.
And I think the main answer to that comes when you look at some of the discourse around Apple's M-series chips, that doing a larger-die design is just way riskier: there are huge implications on cost, yield, flexibility, etc, so it was really something that Apple was uniquely positioned to move aggressively on vs a player like Qualcomm who needs to be way more conservative in what they try to sell to their main customers (phone OEMs like Samsung).
These already exist. Lookup images of AMD Ryzen Threadripper PRO 7995WX - 96 cores: