Apple bought C3 Technologies a decade ago, and they use this technique to fuse photos from low flying charters to produce the 3d view in Apple Maps.
[ Paper: https://ui.adsabs.harvard.edu/abs/2008SPIE.6946E..0DI/abstra... ]
[ Coverage: https://9to5mac.com/2011/10/29/apple-acquired-mind-blowing-3... ]
[ Similar: https://web.stanford.edu/class/ee367/Winter2021/projects/rep... ]
It's still more "spatial"/3D than a regular (single lens) image.
Plus this has a wide lens and a "regular" lens (actually both wide iirc but one is ultrawide), so it's not like 2 equal lenses 50mm apart like in regular stereoscopic "3d" video.
You need to move the close objects further apart in left/right than they are in the camera. Then you need to fill the newly empty areas with something.
> Plus this has a wide lens and a "regular" lens (actually both wide iirc but one is ultrawide), so it's not like 2 equal lenses 50mm apart like in regular stereoscopic "3d" video.
This doesn't affect anything.
> The bigger problem is the inpainting needed to generate hidden detail when the movie is viewed from angles that are different from the one it was actually filmed from.
I have an Intel L515 which is pretty remarkable in that sometimes you can get some depth finding outdoors. This is just a hobby item for me, I'm not an expert, but this launched as a fairly impressively long range & capable $350 USB3 system, and it seems like the market hasn't much comparable to it. Phones certainly I'd expect to be significantly worse.
Aren't many "self driving car" sensors lidar? This would imply they can work in daylight - perhaps they don't necessarily depend on light on the sunlight spectrum?
(Or perhaps you don't consuder them consumer? Though those cars are consumer products, they're not made for military or industrial use)
The L515 I mentioned was somewhat advanced at least for it's day because it used MEMS to steer its light source. That gave it leading class performance/size but it's still big and kinda hot-ish. Maybe we can keep scaling that kind of system performance to smaller sizes but even this package was pretty cutting edge & gave much better falloff than many competing systems, and was still largely an indoor sensor.
It's for spatial video, not for holographic video. When you see a 3d movie in a cinema, it's not like you can look at it from widely different anges and go peek from the side or behind the actors or whatever...
Exactly. The steps back change perspective, not the lenses. That’s what I was trying to say above. In the iPhone both lenses are at the same distance to the subject.