I had installed Half-life my first year of college, gone to one of those orientation concerts, gotten a free demo cd from the band, put it in my computer, and forgotten about it. Until the next time I played Half-life.
I haven't thought about that in years.
I'd assume the issue was rather the game needing the space: the first few CD game generations took 50, 100, 200MB on the disc, so putting the OST in CD format was a nice easter egg. Note that games didn't generally put all sounds as CD tracks, just the actual music.
Once your game starts filling the CD, to say nothing of needing multiple CDs worth of storage, having the OST included is not an option anymore.
It wasn't an easter egg; it was how the games accessed and played the in-game music (and digitized speech when that was a new, exciting thing). There would be one huge data track and then dozens of small audio tracks. If the game did take multiple CDs, then either (a) you installed all the discs but all the audio was on the CD that had to be in the drive for the game to play or (b) each CD had the audio needed for the levels that were on that disc (I think that scenario was more common on PS1 games, but I could be mis-remembering)
Except they never had to do that, even before the MPs, they could always have stored the audio data as regular files on the disk image. Using CDDA just makes things more complicated as you need to reaccess the raw media instead of just reading the data from the filesystem.
Oh, listening to In Sides while shooting strogg? Maybe not a bad match. I don't think I can stomach this album anymore, though. I shouldn't have listened to it as much as I did back then.
It was about as novel as tuning my radio to a TV channel and listening to the Simpsons.
The format usually does not matter much - it might be even easier to rip files you have on your hard drive in some cases.
Some Steam games include MP3 copies of their soundtracks ready to copy to your music library. Other games include it as relatively cheap DLC. Steam has a Soundtracks tab in its Library that makes it easy to see which ones Steam knows you have access to and even includes a mini-media player.