I like the effect, but is there a way to make it independent of the zoom level?
On a related note, this probably adds randomness, is there a way to seed it? For example to be able to define a single correct render result at a given size.
On a related note, this probably adds randomness, is there a way to seed it? For example to be able to define a single correct render result at a given size.
Although looking at the cod, it uses floating point math, which I believe is implementation defined, so maybe it could behave differently on various platforms.
[0]: https://drafts.fxtf.org/filter-effects/#elementdef-feturbule...