I like the sibling's suggestion about audio; if we were to adopt it, it would make a 1D element a "sample".
[1] People are often confused on this point, because in the course of everyday conversation we don't distinguish between the number of pixels on the side of a rectangle (which is a 1D quantity) and the number of pixels inside that rectangle (a 2D quantity). So if I say I have a 10 pixel by 10 pixel image, what I mean is that I have a grid with an area of 100 pixels, with sides measuring 10 pixel-widths by 10 pixel-heights (each a 1D quantity of length). If that looks awkward and tiresomely pedantic to you, well, that's why we just say pixels and let the details be implied.
If you're still skeptical, consider for instance that voxels are more clearly a unit of volume (think Minecraft blocks), and that pixels are obtained by subdividing a rectangle. Another useful way to think about it might be by replacing "pixels" with "dominos" and imagining making grids out of dominos, pixels can be tricky since you can't see their area yourself.