Checkmate 19" IPS Retro Monitor
checkmate1500plus.com
checkmate1500plus.com
https://news.ycombinator.com/newsguidelines.html
https://hn.algolia.com/?dateRange=all&page=0&prefix=true&sor...
Neat, but no substitute for a real period-accurate display. An actual CRT will make retro stuff look so much better, as it was intended for that type of display.
The authors of this ask for a pretty hefty premium to hide all the off-the-shelf components in a custom-made case.
(And CRTs are still around aplenty on ebay and the likes.)
Seriously: build this, but shaped like a Lear ADM-3A ( https://en.wikipedia.org/wiki/ADM-3A ) , and TAKE MY MONEY.
... or just introduce the set designers from "Loki" and "Starfield" to the supply people at Restoration Hardware. That's what I want in my nerdCave.
https://m.youtube.com/watch?v=PpshgGD0aac
I think the case is available on Thingiverse or similar. Go nuts and print your own!
There’s also the softness of CRTs which have an anti-aliasing effect that increases the perception of detail in retro games (by interpolating colours between adjacent pixels). This effect was really important for game designers because they were working with both very limited colour palettes and resolution (so both dithering and antialiasing were at a premium on the asset end).
I don't know enough about OLED displays to comment. I do know that LCDs don't even come close to the speed of CRTs at transitioning through high contrast images, the key to producing fast and responsive motion of sprites (which are high contrast against the background by design in most retro games).
Anyway, have you looked at a game running on a CRT side by side with an OLED? You can’t compare the numbers on paper. Even though it takes 1/60th of a second to draw the entire frame, the beam is travelling much much faster than that. Since the frame is completely dark the rest of the time, and the human eye has persistence of vision, the perception of motion is dramatically enhanced by the effect.
Furthermore, lightgun based games such as Duck Hunt rely on the precise timing of the CRT raster scan to operate and earlier games (such as on the Atari 2600) do so as well, because they use “racing the beam” as a rendering technique to get the most out of slow hardware.
Lastly, all of these games are designed to run on 4:3 monitors. Are there any 4:3 60Hz OLEDs designed for retro gaming?
"Modular inputs - it’s also modular in the sense that we can add inputs (via cartridges we call 'pods') to add all old and new and future display inputs: RGB, composite, SCART, S-Video, RF, HDMI and everything else. Either we have a solution now or there’s one in the pipe for later."
And its not even CRT, that would actually make sense. Size also way to small. Again I rather fire up an emulator and I have something better for $0.
It's not too different from wanting to experience old music in vinyl rather than digital.
I spent the better half of my youth trying to make CRTs look as crisp as what we take for granted with LCDs. I have no desire to go back to those days (and no desire to lug my 32" CRT up and down stair cases). So to all retro enthusiasts: let's celebrate those older systems but let's also appreciate what we have. Old systems have never looked better than they do on modern screens.
The SNES Classic in particular was one of the best deals in gaming I've ever seen. So much zero-hassle entertainment in one package, all ready to attach to a TV and go. No downloading, no updates, no horse-shit, it just plays like 30 amazing games providing hundreds of hours of entertainment for around $100, and you didn't have to do anything to make that happen (that you can do nerd-shit and add dozens more games to it is simply a bonus)
Other retro consoles I've seen have kinda been shit, but the Nintendo ones are great. Not everybody wants to or knows how to screw around with computers in their spare time so they can play Mario.
"But the Switch et c. can play many of those games, and more" True, however, 1) The original controllers are really nice to have for the games, especially on the NES where they're far easier to learn than even the SNES controller for very-young new gamers, and you can get them for the Switch, but that's an add-on and getting two of them costs about as much as a whole NES Classic did, 2) Maybe you have two TVs and you don't want to buy a second switch for price reasons, or perhaps because you'd rather one of the TVs be more chill so you don't have to police it as much for the kids, or whatever, and 3) Playing those games on the Switch costs a subscription—with the Classic consoles, you pay once and it's yours until it breaks.
But of course we have shaders for that, now, that can get one pretty damn close and take up zero extra space in one's house.
Why spend more money on an inferior experience? CRTs might be out of production, but there's still plenty floating on ebay.
> Size also way to small
These statements are a bit of a contradiction since these old systems were commonly run on 14" CRTs.
I actually think the CRT hype is also not worth it but I at least can get behind that because its really a different and old school look. I think they cause more eye strain right? Just technically its good for different resolutions because modern screens should always run native res only. But again emulators can do so much more and have modern up-scaling techniques that make things look good so I think its a waste of money. To pay 300+ for some tiny screen that has nothing special to offer.
Has anyone heard of any attempts to bring back CRT’s? I imagine the manufacturing chain for that would be bigger than any reasonable kickstarter/the demand from retro enthusiasts and the like. I know I’ve been hunting for old TVs for circuit bending/glitch art and it’s tough, thrift stores nearby stopped taking old TVs and everything on Facebook Marketplace only has coax (less ideal than composite.) Ebay works but good deals get snatched up.
There's a reason that what's sought after these days are old broadcast reference monitors that cost $20,000+ when new.
ie. the limitation isn't the video signal anymore once you do the mod.
Cheap tubes also don't have features that assist you in maintaining them or correcting for picture issues that develop.
I’m east coast but not near NY… maybe I can justify it by renting a U-Haul van and filling it with TVs ;)
not worth the hassle. probably not even possible within a 1st world nation because of the environmental impact.
You actually don’t even need to make the funnel out of glass at all, since it doesn’t need to be transparent. Tektronix famously made a lot of CRTs out of ceramics [1], with barium-strontium glass used only for the front. This also let them produce a CRT with a completely flat and rectangular front.
CRTs will never again be made in the quantities required to make it feasible economically.
It's been kinda wild seeing them go from basically free to sought after in the past few years. Real time supply and demand in action, kids
Making CRT tubes is art and skill and a lot of the technology would have to be literally redeveloped as there aren't the skilled hands left on the planet to produce the tubes we were producing in the early '00s.
I have a huge desire for this kind of equipment due to my arcade/gaming hobby but it's a long-term losing play to try and maintain this stuff.