Eclipse: The Demo that Sold 3D to Nintendo
gamehistory.org
gamehistory.org
8-bit NES and 16-bit Genesis (Mega Drive) both have a supportive community and one or two publishers who can take your game from ROM.BIN to physical cart and/or digital purchase.
Hardware limitations naturally demand fewer man-hours to build out a "complete" game. You won't make a fortune. Or a dime. But then neither did a lot of one-person shops in the original 8-bit days.
[1] https://podcasts.apple.com/us/podcast/the-assembly-line-an-n...
[2] https://podcasts.apple.com/ca/podcast/homebrew-game-club/id1...
He also has other interesting courses which touch upon “retro” programming in a very accessible manner. [2]
[1] https://pikuma.com/courses/nes-game-programming-tutorial
Awesome 3D game, amazing cabinet design. Holy smoke super gross, too.
edit: nope, the video from the sibling comment says they just used one of the background layers. BTW I tried running some of the games form that video on the GameBoy emulator I made and it didn't end well. It turns out all PPU timings are important, who would've thought :P
Gaming simply exited niche culture and the market became humongous. And of course in total numbers, the share of the lone wolves has dwindled when compared to the eight-figure production cost triple-A market. But does that really mean anything?
Rollercoaster Tycoon
Granted, he’s done a ton of animation work over the years, including for WayForward, so it’s not a surprise that The Iconoclasts looks as great as it does.
Eclipse was the working title for the demo in the article. It was eventually reworked into a game released as X in Japan, and would have been titled Lunar Chase elsewhere.
The closest I can find to a match for what you're describing is Starfox and Starfox 2, but that seems like a stretch.
The initial screen of elite is so similar to the article image i got confused
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[1] https://github.com/t-mart/kill-sticky
NoScript[2] often prevents them from showing up in the first place, but it's a bit bigger lift to get used to using.
Oh, the "tank" screenshot reminded me a bit of Spectre, an old Macintosh game, even though I imagine there's no direct relation there.
No. I played Wolfenstein 3D many years before WinBack was launched.