https://admiralcloudberg.medium.com/the-long-shadow-of-war-t...
Another article in that series is also related to a UX mistake: Air France Flight 447.
This crashed, in part, because the inputs from two control sticks (one for pilot and other for copilot) were averaged if they disagreed, unlike on a Boeing (at the time at least) where they're physically connected so you can't have contradictory inputs in the first place, and you'd feel the other pilot fighting you. When the plane stalled, one pilot correctly pushed down to come out of the stall (after which they would be able to pull back up) while the other pulled up instead (which is wrong but does feel like the instinctively correct thing to do). The inputs cancelled out so had almost no effect. By the end both pilots were pulling up, but that hadn't been the case earlier on when the problem could have been resolved.
https://admiralcloudberg.medium.com/the-long-way-down-the-cr...
The captain had been on a rest brake and only re-entered the cabin at the last moment. He finally figured out the problem but it was too late to do anything.
> “Go on, pull,” Dubois said. Was this comment a sardonic resignation to fate?