It was in responce to someone comparing his new "innovative" game to myst and how Blow is much more derivative than he lets on. It was also a response to the article implying he was the only person working on truly artistic video games.
"and don't forget the much more recent Dear Esther. Which is a first person exploration game based on an island.
Oh and don't forget that other 'cerebral' game that is yet another source mod (which Dear Esther originally was). The Stanley Parable.[2]
Personally I think this developer is stuck up his own arse. Talking about how the industry is full of dross for cretins whilst ignoring these games. His biggest game, Braid, revolves wholly around the twist at the end along with an interesting gameplay gimmick. He may be an artist within the industry. But by far isn't the only one, nor is he the best by a long shot.
Comparing the video game industry to literature and movies and saying "Oh, look at how mindless we are in comparison." Is missing the entire point. A lot of books, movies and games are mindless. But to then stand up because of that and say that the industry as a whole is mindless and that your brainchild is going to revolutionise it and fix all that is wrong is not only egotistical and ignorant but disrespectful of incredible artists like those who made the Stanley Parable. (Which was the first video game I played that really made me think. It is the game that I point to when I need to point out a video game that is art.)