Pokémon is no longer just a game – it's a lifestyle
theverge.com
theverge.com
But why? You could literally show reruns of the same late-90s anime to kids and generate the same hype. They have no idea that the episodes are almost as old as their parents. You could probably even give them Pokemon Red / Blue and they would probably enjoy it as-is, even if the graphics aren’t up to par with modern games.
See also bugs bunny cartoons, which are almost as old as their great-grandparents.
Both are good, but I don't think either is capital B Better.
I think if you asked most Zelda fans to list their top 5, you’d get a majority 3D representation
I agree with all the games coming out in the "classic" line of Pokemon though.
I am not picky in terms of graphical fidelity or anything like that, very happy to play older games, even those that don’t run that well. But I had to straight up step away from SMT5, despite how much i was excited for the game, because it felt like I was controlling a blob of pixels at under 30fps most of the time. While pokémon games i mentioned above had slightly more stable performance, Arceus was the most lifeless and depressing open world i’ve seen in a very long time.
Which is such a shame, because you could obviously see the devs tryng to evolve the pokémon formula in an exciting new direction, only for it all to be squandered and met with criticism due to not necessarily the fault of the devs, but the host platform. And that’s why I am upset about Switch being so weak. Would gladly play more games on it, but it is extremely unappealing when even a lot of the top tier AAA exclusives look awful (exceptions apply, e.g., zelda games), have lifeless worlds, and cannot even run at stable 30fps.
I am not asking for PS5 tier graphics or anything like that. I am even willing to grind my teeth and forego 60fps. But ffs make it at least a stable 30 and let the world of a game (Pokémon) that is supposed to be full of “wildlife” and nature not look like it was annihilated in a nuclear strike the day prior to the events of the game taking place.
At this point, i would only count first party mario-universe type of games to be not held back by anything (and maybe Zelda, but you can obviously see how the devs had to push it to the max of what’s even technically possible with it). And that’s pretty much how Switch ended up just as a “mario- and party- game machine” for me.
I appreciate the battle system but the mainline games themselves were primarily designed for a younger audience.
What? You don't want to breed 100 pokemon in the same lineage to get one with the perfect (hidden) EV/IV stats, attitude, and moves? How lazy!!! At least do it for 8 pokemon so you have one good team!!!! Get off your ass mate. /s
Yeah I can't believe they thought this was a good idea lol. Glad they are making the system easier. But way too japanese games have grinding mechanics just for gear.
I don't think they originally intended to make players minmax entire teams, but to give an edge to those who spent some time training and breeding the right way.
Anyway, most people I've met who played at tournaments either admitted (privately) to using hacked Pokémon or denied it while blatantly using a full perfect IV team with some shiny. (I've think they're cracking down on hacked teams harder now, though.) So I think anyone still grinding for their dream team is actually doing it for fun.
I am thinking:
1. most bioware games
2. most fromsoft games
3. RTS games
4. tower defense games
5. bethesda games since morrowind
Minmaxing there is a natural outcome and often makes the game funner (because otherwise the difficulty is a lot).
Souls games have the community agreed level cap of ~125 for PvP matchmaking, so minmaxing makes sense here - but there barely ever any RNG involved in making a Dark Souls build and you just level up and beeline for the things you want while playing the game "normally" (beating levels and bosses, sunbro'ing to get additional XP along the way, etc..). That said, there's an argument to be made that when ignoring the multiplayer aspect that getting to level 300+ to beat NG+7 is way more fun than minmaxing a 125 build and trying to beat NG+7 that way (my preference, of course).
If there was additional RNG involved with weapon stats or anything like the EV/IV system in a souls game I would never play it, for sure. It's simplicity is what makes it amazing. It's why I hate the bloodgem and chalice dungeons in bloodborne, despite it otherwise being my favorite souls game.
RTS and Tower Defense games I'll give you, since the meta strategy is efficient resource management and maximizing damage to obliterate your opponents with as little resources used as quickly as possible.
But to just throw balls at pokemons, is just a disgrace to the very well made original games.
Japanese companies have some behaviour that may seem odd, naive or lacking the best of capitalism, but they are what they are.
Nintendo regularly get this sort of criticism.
The game is also a data collection tool for Niantic, rather that to be a great game. Someone would have to give up control to change it all.
The most popular game ever for next 25 years? They have been making and remaking the same game(1996) ad infinitum for longer than Google(1998) existed. They are not going to need that kind of a quick exit path.
Kids like to play good games too.
[0] Japanese anime and manga often have a theme of kids being powerful, but they lose their powers upon reaching adulthood with an implicit expectation that they "set all that aside" and become productive members of society.
I also went to a Pokemon TCG conference in Toronto last year, and it was amazing! There were around 10,000 people there. People of all ages, parents and kids, older collectors. It really showed the longevity and cultural brand power of Pokemon!
> Since bursting onto the scene in the mid-1990s, Magic the Gathering has become one of the most popular games of all time, with millions of players collecting cards to battle each other in an imaginary fantasy realm. But Magic's early success came with a problem: the price of the game's most powerful and rare cards surged along with its popularity. Eventually, Magic's creators worried that the game would become too expensive and was at risk of becoming a short-lived fad. So, how do you pop a bubble in collectibles without completely alienating collectors? In this episode, we speak with Richard Garfield, the creator of Magic the Gathering, and Arka Ray, a long-time game developer at Microsoft who's now CEO of Richard's new gaming studio, Popularium. They talk about the surprising parallels between MTG and central banking, what they've learned from Magic, and how they're applying those lessons to Chaos Agents, Popularium's first new gaming launch.
* https://omny.fm/shows/odd-lots/magic-the-gatherings-creator-...
* https://www.youtube.com/watch?v=Hfi4_o_8Uxw (audio-only)
You are correct that respect for private property or business purpose was likely violated by Pokémon Go players. But "zombie" is not a good description.
I didn't want to see any kids get hurt (which would probably happen due to the complexities of navigating multiple realities at once--you have to dodge the bullet and the shopping cart), but I really wanted to see Walmart security be overrun by kids who were mostly trying to ignore them. I just like chaos.
Little did I expect that in 2016, the smartphone game Pokémon GO would take the world by storm and became popular with a very wide audience. It was heartwarming for me to see people 20, even 40 years older than me learn the same Kanto species that I did ~20 years earlier and to experience all the adventures and wonders of the world of Pokémon. To this day, I see people young and old incorporate PoGO into their commutes and walking routines. PoGO has made it crystal clear to me that Pokémon is not just a game; it is a lifestyle.
In order to apply IPS patches on Linux/BSD, get IPS.pl, run it with
cp baserom.gb baserom.gb.bak
perl ips.pl baserom.gb thepatch.ips
Now baserom.gb has been patched. Baserom.gb.bak it's the old one.But now, by virtue of my young son being so enthusiastic about it, I end up, at my age, learning about it and even reading articles about it on HN!
I guess it really is a testament to its longevity.