Edit: Ahh yup, that's exactly what this is
> A simple and convenient collage maker will help you make cool videos for TikTok and Instagram, Facebook.
> Subscription price $ 3.99 / week, $ 19.99 / year and $ 39.99 / forever
$3.99/week subscription is deliberately predatory. It tries to bait people in thinking "oh it's just $3.99", and then forgetting and now paying $17/month for a photo collage app.
I'm not sad this developer's had their account cancelled.
https://webcache.googleusercontent.com/search?q=cache:xJlbYZ...
> One day before removal, we had 1209 active trials. (money in our pockets)
> [...] established a help center with articles on canceling trials (cause we have a UI team dedicated on making it complicated)
How is that predatory? It makes perfect sense to me and I’d probably do it myself if I ever were to sell an app this way. If someone just installs my app once, to make a single video, then immediately cancels, I still want to make some money off that.
That’s probably how 90% of these apps are used.
The user forgets about the subscriptions and ends up paying for a while before cancelling
This is probably what apple means by "bait and switch"
Of course I can't say if these app did this or not, I am just saying this is a common practice
That may be true but it may just be that Apple hates this but has trouble writing the right set of rules that don’t throw the baby out with the bath water.
And then when they get the slightest excuse (the fake fake reviews yes double fake) then they take the opportunity to close the unpleasant account.
Actually if 20% of the apps don’t do these scummy dark patterns, I’d just as soon see only those better apps in the store.
I was a bit disappointed that they don't live up to the standards they expect of 3rd party devs.
This is how AppleTV works. I assume Apple does this with other services too.
I don't see apple going after gambling like behavior in freemium games as long as they get a 30% cut for example.
If apple can't enforce an ethical stance as a standard uniformly, then they aren't being ethical.
They tell you what kind of manipulation, in what they hastily tried to unwind when caught... a whole TODO list for scammy apps:
"Within 10 days, we updated each of the six applications: removed all rating requests, revised all payment screens in line with Apple's recommendations, added Intercom for swift user assistance, established a help center with articles on canceling trials, requesting refunds, and implemented subscription management directly within the applications."
It's 6 of them, so more like ~5K USD/month revenue.
I'm sorry that you've never built something meaningful, but that revenue bracket is actually low for a decent app with some marketing going on.