One game that I really got into for a bit was Autonauts [1], but ended up falling a bit short of what I was really looking for (due to very awkward UI and controls).
But would really love to see more games with automation (like Factorio) but where the automation was coded. Or tower defense/RTS games (like Mindustry) or simulation (like Rimworld) where you could automate the AI.
I see some games involving coding, but mostly look like hacking games, which I think are more puzzle games, vs. sandbox.
Like I said, Autonauts would have been this, but it’s just too awkward, and not quite as deep as I was hoping.
I was excited this was such a list, until I realized it wasn’t software engineering.
(My very first experience with something close to this was FFXII, which I loved, but fell flat for many because they didn’t want to automate the battles, which was my favorite part!)