I got an email the other day, that despite me paying my 100$ a year fee, my hobbyist game would be removed unless I update it.
This is after the pure hell of getting my developer account working and getting the app approved in the first place. The email didn't say it's not running properly on iPhones anymore. Just I need to waste my time updating this app.
I immediately canceled my developer subscription. Google is starting to crack down on hobbyist projects as well.
Whatever, Unity Web builds are fast enough on mobile browsers.
I'll upload the game to itch.io, if anyone wants to play it, they can do it there.
Apple doesn't bother to support standardized tech like Vulkan, and generally makes like difficult.
As far as my hobbyist projects go I'm moving away from proprietary software, and moving towards open source GitHub projects. I code outside of work for fun. Once I need to jump though 800 hoops to get my project to end users I lose motivation.