Porting Stunt Car Racer to the Apple II
cobbpg.github.io
cobbpg.github.io
Here's a great take on SCR: https://youtu.be/hcmSBwLKVOY?si=PPecndiH1E6NFfsq
I have very fond memories of playing that with a friend, first on the C64 then on the Amiga - with a serial cable for multiplayer connectivity!
Edit: Adding in this awesome analysis of Revs as well, by same YT author - https://youtu.be/p5s-zbXtDoo?si=3Y3YRn2i0QI7yaBJ . Great watch!
Oh yeah! This game on Amiga networked for multiplayer was one of my first "LAN party" experiences on any sorta regular consistent basis. Me and my friends would have tournaments every weekend at one of our houses and man was it fun stuff!
I remember one track that used all the bugs - you could drive on the water if you were mostly driving into the fence, you would get a weird burp in the air to make a slightly longer jump if you came at the right angle, etc.
Sadly, all the levels were lost in a tragic HD crash, but the memory lives on!
64K with the add-on Language Card in slot 0:
https://www.computinghistory.org.uk/det/39956/Apple-II-Langu...
In retrospect that is probably the most impressive port, in the "there's no way this machine could handle this!" sense.