> All modern operating systems use this same architecture where apps render into a texture which the compositor can use.
I know, but Windows does not allow anyone to just have that texture, AFAIK.
> All modern operating systems use this same architecture where apps render into a texture which the compositor can use.
...I'm going to have to try that. You can even use your mouse with the HMD? I didn't expect that.
Edit: Okay, I've tried it.
- You can open some small portion of your desktop apps in WMR, but nine times out of ten they are just going to ignore WMR, and open on the actual desktop instead, giving you no feedback whatsoever.
- The apps that you can load often don't work properly, for example the File Explorer is a completely different version that doesn't allow you to actually view decently sized thumbnails of anything, nor open them in any sort of photo viewer.
- Once something is on the desktop, it's impossible to get it into WMR. You can only use it through the desktop view. So, apps that can't open into the WMR environment (i.e. Discord) will be impossible to view or interact with from WMR.
- WMR has this delusion that all windows have to be perfectly vertical, so it's impossible to use the headset while laying down, because a mouse cursor doesn't have enough degrees of freedom to communicate that a window should be tilted. (But even using the controllers has this issue.)
But hey, at least it seems not to have that window capturing problem. If you can bear the fact that nothing actually opens, and nothing that does open even works.
This is a -terrible- solution.