I got a math coprocessor relatively early for my 386SX20 - I wanted to use 3D Studio, the killer app for math processors back in the day! The vast majority of games simply used integer math and didn't require, or could take an advantage from a coprocessor, but I have no idea what was going on in the article. In the early 90s, the only games I can remember that could optionally leverage a coprocessor were the Falcon 3.0 family of simulators.