Not to be too pedantic, but I think you have one too many zeros on that, unless you're playing 18 hrs a day, every day.
Maybe he plays twice as fast.
Time flies when you're rockin' out
They need to practice more. Ling-Ling is playing 40 hours a day.
Almost certainly you have not.
40 hour weeks a year is ~2000 hours.
I would rather compare a guitar to a console than a game.
Then again, I wouldn't compare playtime of Stairway to Heaven to an entire video game. Maybe Metallica's black album?
A musical instrument is a tool for self expression - not exactly equivalent is it?
Not exactly equivalent, but for some of us playing an instrument is every bit as entertaining as playing a video game.
games like Minecraft are very much a medium of self expression. Not to say every game is, but it's a definite genre
Yes you're right; I didn't make my point clearly. I've personally sunk a lot of time into base building in Rust.
It can be, but not exclusively. Sometimes it's a toy, sometimes it's therapy. What's the difference between playing a level over 100 times until you beat the boss vs playing a rift 100 times until you get it right?
Right... but what I mean is - a video game a piece of entertainment, whereas a guitar is tool for making pieces of entertainment, so it would surely not be surprising that the latter could provide quantitatively more enjoyment, as it offers more opportunities than a single game? To make the comparison a bit more obvious, what's the difference between playing a level for X hours to beat the boss, vs spending X hours learning how to create video games? It seems fairly obvious to me that if you enjoy the process and/or the result, the latter will deliver more longevity.
Considering I've spent most of my 80 hours in Armored Core 6 just designing ACs (building, equipping, painting, creating new decals and applying decals, testing, taking pictures, naming, writing lore)... yes I think it is. The only games I really get into are ones that let me express creativity.
Yes I agree; I didn't make my point very clearly. For sure there are games that allow for creative expression - I myself have spent many hours building houses in Rust for example - but not all games offer that nor set out to do so, so guitar vs game is not necessarily a useful comparison. To put it another way, you can pick up Godot for free, but I would expect a whole lot more opportunities for enjoyment using that tool than any single game could deliver, since you could in theory use it to build whatever you want. A guitar is a gateway to all of music, whereas No Man's Sky is a gateway only to itself.