Here is the video of the last final when Rapha beat Raisy 4 to 1 https://www.youtube.com/watch?v=VI4M5u5IxAA
Regarding Quake, I think you're right. Nothing else is quite like it.
Over time, I started imagining each of the spots on the board as being a person in a city. And placing a stone, really, was like bringing the AOE II priest to "wololo" convert the person to my team. So really, the goal wasn't to create battle lines, the goal was to pick and choose who on the board to join my team, so that by the end of the game, I would have the most influence in the city. (I've heard others describe it as planting plants to grow over the majority of a garden, which is similar) At that point, I started choosing spaces around the board in order to make sure I had enough friends in each neighborhood that I would be the most popular person there, even once my opponent started advertising in the region too.
That begs the obvious question, are there different neighborhoods that are more important than others? And the answer is yes. As you learn about eye shapes, you'll realize its easier to be popular and own in a corner than it is a side, and a side than it is the center, so when you start the game, you prioritize being popular in these regions, in that order (https://www.youtube.com/watch?v=xqpqa5NCbMY&t=52s)
And then over time, I've learned how to do that more and more efficiently, and the tradeoffs that come from that.
It also helps to start on smaller boards, then move to bigger ones as you get a feel for what's going on : )
StarCraft, which MS also owns these days, at least had traction for about a decade. Quake Champions was a bad game and it failed immediately. Maybe NS could finance proper Quake and StarCraft games with their infinite cash
It takes the most difficult mechanical aspects of Counterstrike and makes it 10x faster; apparently "kids these days" have no appetite for the challenge.
Pull quote:
"The funny thing about boomers, it doesn’t even matter because for people who made up the term boomer shooter, anyone who’s old as a boomer, boomers are actually the kids of World War Two vets.
"That’s my mom. My mom is 20 years older than I am. She’s actually a boomer. So, boomers are not typically developing games.
"It’s funny. It’s a funny name. And I usually say it is a boomer shooter. It’s got a shotgun in it. It makes a big boom sound and you’re shooting. it doesn’t bug me. It’s really like you’re trying to nail the aesthetics of the style and that’s like that’s a phrase that kind of says what you need to know."
[1] from https://howtomarketagame.com/2023/09/25/john-romero-on-his-b... and HN discussion https://news.ycombinator.com/item?id=37649594