Errr..no. I only played video games because they were fun, not because I made any money from them.
While the job or workplace, for the vast majority of people on this earth, including those in SW development, is mostly an activity done out of necessity of not being homeless and not starving, usually picked on the basis of the highest compensation because that's what pays the bills, not out of which is most fun.
It's nice when your job and tasks at work also happen to be an activity that's fun to you but that's super rare, and it's best not to spend your life searching for that magic workplace where that could happen, but simply to learn to separate and containerize work and fun.
For example, I went into coding because I liked it as an activity, but almost non of my workplaces had any tasks on the kanban board that I would ever consider fun, nor did I consider the whole Agile/scrum thing fun or the managemnt styles I was subjected to as part of the KPIs, but I stayed in the industry because it pays the bills not because it was very fun.