When you are an artist in Japan, there are certain things you will pull a massive amount of criticism down upon yourself for directly critiquing or commenting on via your art. You can't make a video game about "Hey maybe it's weird and a little not okay that it's an open secret that formal power in Japan is very closely tied to the informal power structure of what is basically a specific religious cult." Making that game will pull all kinds of formal and informal pressure down on a person's head.
... But making a game where young people look at the existing power structure and band together to defeat it, fighting all the way up to divinity itself? Not only is there a reason Persona 5 is what it is, there's a reason we keep seeing that theme in JRPGs.
Another more contemporary example would be the assassination of Yitzhak Rabin (prime minister of Israel) in 95, which had a lot of local public support.
*In some countries.
In others, the primary purpose is rehabilitation so people can eventually re-join society as "better people".
Kept the war going until the present day, too.
I actually think the assasin of Rabin was the most successful, in terms or changing history in his desired direction