This wouldn't apply to games with only a few hundred active players but I think most proponents of this change aren't really thinking of those games.
This wouldn't apply to games with only a few hundred active players but I think most proponents of this change aren't really thinking of those games.
Matchmaking decreases the odds you meet a cheater for low rank players, and significantly increases it for higher rank players -- and since there's fewer of them due to the Bell curve, they are going to feel the cheaters that much more.
If you just rely on rank and not on anti-cheat efforts, you'd be just destroying one of the loyal cores of the playerbase, one which is also quite vocal online.
From my personal experience of thousands of hours in competitive FPS shooters on PC, there is no point in ranking where playing against a cheater becomes fair or fun.
Back in the day an obvious cheater would get booted from the server, nowadays, they literally record themselves doing it and nothing happens because it brings in an incoming to the company.
I can tell you which I prefer.