It's usually a pretty obnoxious effect even in action games, the first thing to turn off if the option exists...
It's usually a pretty obnoxious effect even in action games, the first thing to turn off if the option exists...
Even in the 90s, the developers of 3D arcade racing games were well aware of this, ensuring that the original arcade versions of games like Ridge Racer, Daytona, and Sega Rally ran at 60fps, rather than sacrificing that smoothness to add more detail. And those games looked spectacularly good for their time.
Motion blur looks like a movie. Without it it's just a slideshow no matter how quick.
Fast action doesn't turn into a shaky smeary mess, and there's no '24fps camera panning' judder as you look around
At 24fps motion blur in games or 3d movies is bad. But at 120fps or more motion will never look well without it.